Build a cozy pixel-art bakery with ingredients, breads, furniture, props, animated staff, a storefront and Unity interior/exterior examples.Arrange ingredients, breads, furniture and props around animated bakery staff and a storefront. Use the interior and exterior examples to plan your own shop.Animation statesBaker + clerk: 4 directional Walk / 4 Idle states; kneading; oven firePNG sprites plus native Unity animation assets, controllers and prefabs. Sprite animation is independent of gameplay logic. Use the supplied prefabs and catalog as an integration starting point. The included examples demonstrate the supplied art and animation.Art and animation assets; add your own game rules, movement and interactions. Audio, complete gameplay systems and layered drawing sources are not included. Promotional scenery is not included unless listed as package content.ContentsAnimation states: Baker + clerk: 4 directional Walk / 4 Idle states; kneading; oven fireSpecificationsItems: 32 × 32Characters: 32 × 48Furniture: 64 × 80 / 80 × 64Storefront: 192 × 192Floor / paving / wall: 32 × 32 / 32 × 32 / 32 × 64Pixels Per Unit: 64Transparent PNG; Point filtering, uncompressed import and mipmaps disabled. Canvas size is listed separately from the drawn silhouette.PNG sprites plus native Unity animation assets, controllers and prefabs. Sprite animation is independent of gameplay logic.Compatibility: see the package render-pipeline table. No new runtime or platform certification is claimed by this listing-only update.OpenAI image generation was used for the base artwork and source poses. Code prepared sprite boundaries and frame alignment and assembled Unity clips, controllers, prefabs and example scenes. The listing and documentation were prepared with AI assistance. Marketing materials use the supplied artwork.


