Monster Bestiary 30 - Animated Fantasy Creatures v.1
Knock
$9.99
$14.99
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30 fantasy creatures with 5 actions, 150 Unity clips, 30 prefabs and an animation inspection gallery. Side-view art for building your enemy roster.Build a varied enemy roster with slimes, cave dwellers, undead, humanoid enemies, armored beasts and magical creatures.Contentscreatures: 30 / PNG sheets: 30 / Animation Clips: 150 / Animator Controllers: 30 / prefabs: 30 / source/timeline frames: 900Animation statesIdle / Move / Attack / Hurt / DeathThe included editor setup generates the listed clips, controllers and prefabs on import. Source PNG pixels and per-frame bounds are retained. Inspect individual assets and states using the included gallery: selection, play/pause, frame stepping, speed, horizontal flip and background controls.One side view, mirrored for the opposite facing direction. Front/rear and four/eight-direction views are not included.Art and animation assets; add your own game rules, movement and interactions. Audio, complete gameplay systems and layered drawing sources are not included. Promotional scenery is not included unless listed as package content.Contentscreatures: 30 / PNG sheets: 30 / Animation Clips: 150 / Animator Controllers: 30 / prefabs: 30 / source/timeline frames: 900Animation states: Idle / Move / Attack / Hurt / DeathSpecificationsPNG: 1374 × 1145 / 1373 × 1145 / 1536 × 1024Source sequences: 150Frames / action: 6Animator: 5 named actions; drive gameplay transitions in your own codeTransparent pixel-style raster sheets at their original source resolution; not native 32 x 32 sprites. Point filtering, uncompressed import and mipmaps disabled.The included editor setup generates the listed clips, controllers and prefabs on import. Source PNG pixels and per-frame bounds are retained.One side view, mirrored for the opposite facing direction. Front/rear and four/eight-direction views are not included.Compatibility: see the package render-pipeline table. No new runtime or platform certification is claimed by this listing-only update.OpenAI image generation produced the source animation sheets. Code calculated frame bounds, pivots and Unity import settings and generated animation assets and the inspection gallery. Original selected source pixels are retained. Marketing previews use the supplied art.


