Japanese School Art Room - Classroom Interior with Easels and Student Works
Nimikko
$19.99
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A lived-in Japanese school art room for URP: 173 prefabs with LODs and colliders, a lit demo scene and preset cameras, ready for games, visual novels and film.The art room of a Japanese school in the middle of term: heavy wooden worktables, easels and drawing boards, plaster busts waiting for the next sketching class, a paint-stained trough sink and student work on every wall. Over 160 pieces of student work fill the room, no two alike: drawings pinned up and hung to dry, canvases, framed pieces and shelves of clay work.What's inside6 heavy worktables (one with a vise), 42 square and round stools, box stoolsEasels (folding, open, with board, a studio easel), 22 canvases in several states (blank, started, portrait), drawing boards and board stacks5 plaster busts, 12 plaster geometric forms, a drawing manikin and hand model, a still-life set on a draped table (fruit, jug, enamel kettle, bottles, shells, teacup)3 m trough sink with paint splashes, brush jars and washers, palettes, paint sets and tubes, sponges, rags, buckets98 clay works (pinch pots, tiles, coil vases, figures, mask reliefs), banding wheels, clay board and bucketDrying racks and cabinets, flat file, canvas, frame and easel storage, open shelves, cubby shelves38 drawings and paintings on pin boards and display wires with pegs and push pins, 5 framed artworks, sketchbooksBlackboard, clock, curtains, ceiling lights and air conditioners, windows, the art preparation room door, a section of the corridorAll artworks, posters and signs are original and fictional: no real brands or school namesPart of the Japanese School series: the room matches the other school packs in style and scale.Unity 2023.1 or later, URP 15173 meshes, 173 prefabs (one per mesh)Polygons: 240,316 triangles over the unique meshes (LOD0), 2 to 10,504 per mesh; the demo scene with every instance: 654,087 triangles4 LOD levels per mesh (LOD0-LOD3), LOD Groups set upBox colliders on every prefab111 PBR materials (URP Shader Graph, metallic), 283 PNG textures up to 4096 px: Base Map, Normal Map, Mask Map, Emission MapUV0 material UVs at real-world scale, UV1 non-overlapping lightmap UVsDemo scene: 25 realtime lights, reflection probe, post-processing, 12 preset camera viewsIncludes the Nimikko URP rendering add-ons with source: screen-space ambient occlusion, screen-space global illumination, convolution bloom and a cinematic camera with depth of fieldReal-world scaleNo rigging or animation




