Free Warehouse Characters Pack Lite - Low-Poly Rigged Warehouse Cast
FromQCWithGameDev
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4 low-poly rigged warehouse workers on one Humanoid-ready, Mixamo-compatible rig — worker, picker, forklift operator and supervisor. Flat-color URP prefabs.A low-poly warehouse starter cast with a consistent flat-color style. All 4 characters share one 25-bone skeleton and import as Unity Humanoids, so a single set of Humanoid animations (Mixamo, Starter Assets, Asset Store clips) drives every one of them.What's included (4 characters):- Warehouse Worker: T-shirt, hi-vis vest with a reflective band, work trousers, safety boots, gloves- Picker: polo, shorts, cap, hip pouch, with a scanner- Forklift Operator: hard hat, long-sleeved hi-vis jacket, ear defenders round the neck- Supervisor: shirt with rolled sleeves under a hi-vis vest, white hard hat, shoulder radio- Sample scene: `URPScene`, the four characters in a row on a stageThis is the Lite edition of Warehouse Characters Pack, which has 17 characters.Requires Unity 6000.3 or newer. Universal Render Pipeline only.Features:- Humanoid avatars preconfigured — one shared 25-bone skeleton, mapped explicitly to Unity's Humanoid rig, so Mixamo and other Humanoid animations play on it- URP prefabs with a flat, shared color palette — no texture maps, small file size, easy to retint by swapping a material's color- One skinned mesh per character; the Picker's scanner is a separate mesh parented to the hand bone, so it follows the animation and can be hidden or swapped- Suitable for real-time, mobile and VR projects- Same body, proportions and base palette as the Office Characters Pack and the Medieval Characters Pack, so all three casts can share a scene- Characters: 4, T-pose, metric scale (≈2 m tall)- Triangles: 1,564–2,322 per character, props included- Rig: 25 bones (Unity Humanoid bone names), Humanoid avatar per model- Materials: flat-color URP Lit, shared palette (`Mat_`)- No animations included — use any Humanoid clip. An empty `CharacterAnimator` controller is wired to every character in the sample scene, ready for your clipsAI used in mesh generation and export pipeline




