This hand-painted 2D Medieval Outskirts environment uses parallax scrolling layers to simulate depth. It can be used as a background for side-scrolling games or otherwise.Looking to create an awesome side-scroller? This unique high quality medieval outskirts background will be the perfect setting! It comes with tons of layers and objects which can be stacked to create a seamless infinite parallax effect.Enjoy and don't forget to comment if you have any questions or cool suggestions!Technical Details:Texture Resolutions:Background / Foreground Layers: Up to 7680 px wide (Ultra-Wide / 4K ready)Layer Dimensions: 7680 × 424 px to 7680 × 1992 px (Sky: 3840 × 1080 px)VFX Particle Sprites: 512 × 512 px / 256 × 256 pxSeamless Tiling: Yes (All 10 background and foreground layers tile seamlessly horizontally)Compression Compatibility: All image dimensions are formatted to multiples of 4 for seamless DXT, ASTC, and ETC GPU compression.Texture Formats: PNG (32-bit with Alpha transparency) + Layered Photoshop Source File (.PSB).Render Pipeline Compatibility: Built-in Render Pipeline & Universal Render Pipeline (URP 2D).Animations: Static sprites (motion handled via C# parallax scroller script and Unity Particle Systems).No LOD'sPackage Contents:13 Unique Sprites:10 Horizontally Seamless Parallax Layers (Sky, Clouds, BG Mountains, BG Forest, MG Forest, MG Forest 02, MG Village, FG Path 01, FG Path 02, FG Overlay)3 Particle VFX Sprites (Dandelions, God Rays, Dust Motes)12 Prefabs:10 Pre-configured Parallax Layer Prefabs.2 Particle System Prefabs (FX Dandelion Pappus, FX Godray)2 Demo Scenes:1 Endless Parallax Scrolling Demo1 Asset Overview / Gallery Scene1 C# Parallax Scroller Script1 Layered Source File: `parallax_medieval_village_outskirts_4K_PSD_SRC.psb`Technical Specs:Scripting Language: C# (wrapped in unique namespace)Custom Shaders: None (Uses standard Unity 2D Unlit Sprite & Particle Additive/Alpha Shaders)Package Dependencies: NoneSupported Platforms: PC, Mobile, Console, WebGL




