UMod Lite
Trivial Interactive
$20.00
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
03/18(2018) |
20.0 |
11/26(2024) |
20.0 |
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UMod Lite is a runtime asset importer and exporter to allow game assets to be swapped out or modified by the end user. Unlike the core UMod asset, UMod Lite is dedicated to raw or uncompiled assets as an alternative to compiled modding meaning that there are no intermediate steps required for compiling the assets. As well as swapping out assets, the included data loaders make it easy to save full game obejcts or classes to file leaving all values open for tweaking.
Loadable formats
.jpg, .png, .tga, .dds, .obj, .mtl, .ini, .json
Saveable formats
.jpg, .png, .ini, .json
Features
-Easily save and load assets from file at runtime
-Allow modders to swap out game assets to change the appearance of your game
-Supports common image formats (.jpg, .png, .tga, .dds)
-Supports static models (.obj)
-Creates structured mesh hierarchy's based on OBJ groups
-Load OBJ material files (.mtl) and referenced textures automatically
-Displays load optimization tips for OBJ files
-Supports text based data formats (.ini, .json)
-Easily construct INI files using built in classes
-Easily convert any C# object into JSON in one function call
-Easily convert JSON documents back into C# objects in one function call
-Supports deep classes of any level (Composition)
-Easily construct JSON documents manually using the built in classes
-Extend the functionality by creating custom loaders or writers while using the same Save / Load interface
Scripting Guide
Dedicated online scripting guide: Scripting Guide
Feature Request
Missing a feature? You can request to have a feature added to UMod Lite using the simple request form here: Request Form. If there is enough interest, the feature will be implemented :-)
More Information
Want to know more? You can view more details abount UMod lite here: UMod Lite Information
Website | Documentation | Support