Procedurally generate grid-based levels from small painted examples.WorldLattice is a procedural level generation tool for Unity. Define a generation space, paint a small example using your tiles, extract patterns, and generate new level layouts from those relationships.• Grid-based procedural generation• Custom generation bounds and masks• Sample-based pattern extraction• Rotation and reflection support• Deterministic seeds• Uses WorldLattice tile prefabs and Blueprint data• Generated levels can be applied to the scene