Doomsday Pickup Truck - Game-Ready Post-Apocalyptic Car 3D Model
RetroStyle Games
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Join our Discord asset community for new drops.The wheels turn, the doors open and the steering wheel follows the rig, so this one drives instead of just sitting in the scene.Doomsday Pickup Truck is a hard-surface pickup for wasteland scenes. It is free and game-ready, and both engine projects ship with it. A free pickup truck 3d model for games, rigged and drivable, and a truck 3d model that fits any wasteland convoy.GEOMETRY27,600 trianglessingle UV set across the whole vehiclewheels, doors and steering wheel are separate meshestwo mesh densities included, dense and reducedRIG AND ANIMATIONrig and skin includedsuspension travel faked through the skin, not through bonesanimation controller wired for drivingIN THE PACKAGEUnity package and an Unreal Engine projectBlender source file with the rigRigged FBX exports for both enginesSTYLE BENCHMARKSBuilt in the visual register of Mad Max, Fallout, Project Zomboid, SnowRunner, DayZ and 7 Days to Die vehicles. RetroStyle Games is not affiliated with or endorsed by any of those titles. This asset is not a replica of a vehicle from any of them.FITS THESE PROJECTSsurvival and zombie survival buildsvehicular combat and open world survival titleswasteland convoy and raider scenesmuseum, VR and teaching scenesTHE PACKPart of the WASTELAND VEHICLE PACK, alongside the buggy, the bike and the truck. All share one style, so they read as one convoy in a single scene. Every vehicle 3d model in it is built the same way.FREEFree, with no strings. The paid pack is the bigger set if you need the whole line.RetroStyle Games has been making game art since 2010, including full 3d game art outsourcing for studios. Questions and requests are welcome in our Discord asset community.Follow RetroStyle Games for new packs, updates, and promotions:WEBSITE | INSTAGRAM | TWITTER | YOUTUBE | BEHANCEBuilt by RetroStyle Games.Rigged: YesRigged to Unity skeleton: NoIf rigged to the Unity skeleton, IK bones are included: N/AAnimated: NoNumber of Animations: 0Animation types (Root Motion/In-place): N/A (wheel rotation and steering are driven procedurally by the WheelCollider system, not via animation clips)Number of characters: N/A (vehicle asset — 1 pickup)Vertex counts of characters: N/A · Vehicle vertex count: 81,093Number of Shaders and Materials: 5 materials per render pipeline (Body / Hull / Equipment / Wheels / Details) × 3 pipelines = 15 material assets. Shader: Unity URP/HDRP Lit + Standard for BRP — one variant per pipelineNumber of Textures: 15Texture Resolutions: 4096×4096 (15)Supported Development Platforms: Windows (Yes), Mac (Yes)Technical details: Multi-pipeline vehicle package — Built-in (BRP), Universal (URP) and High Definition (HDRP) each ship with their own configured materials and a ready-to-drive prefab in LastGuns//Crossroad_Pickup/Prefabs/. Vehicle rig is a simple 11-bone skeleton (Root + steering-wheel + 4 suspension + 4 wheels, F.L / F.R / R.L / R.R). Wheel radius ≈ 56 cm, chassis mass 1500 kg, chassis bounds 725 × 281 × 267 cm. MAS texture packing: R = Metallic, G = Ambient Occlusion, A = Smoothness.Documentation Link: included in package — RetroStyleGames/LastGuns/Crossroad_Pickup/Post_Apocalyptic_Crossroad_Pickup_Documentation.mdImportant/Additional Notes: Fully drivable vehicle package — WheelColliders + anti-roll bar + crash handling configured out of the box, tuning values exposed on the prefab root. All-wheel drive with front-biased torque split. Heavily modified crew-cab pickup: welded ram bar, roof rack, cargo cage, spare wheel and stowed gear. Mesh split into 5 material groups (Body 17 meshes, Hull 6, Equipment 113, Wheels 10, Details 9). Uses 4K textures throughout — recommended for desktop / high-end projects. No LODs, no animation clips (wheel motion is entirely procedural).


