Mobile City - 50 Unique Buildings - 150 variants
Final Form Studio
$62.99
$89.99
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Jump AssetStore
Ultra-optimized mobile-ready building pack featuring 50 unique meshes, 150 texture variants using only 2 atlases, 3 LODs per model, and pre-configured colliders. True plug-and-play solution.The package use just 2 simple textures (atlases) and it is compatible with every rendering pipeline.🚨 WORK IN PROGRESS / UPCOMING UPDATES: This pack is under active development! It currently contains 50 unique buildings (150 total variations), with a planned expansion up to 100 unique building meshes and 300 texture variations. Purchase now to receive all future updates for free!The ultimate building pack for mobile game developers looking to create rich urban environments without sacrificing performance. This collection offers 50 unique 3D building models, each featuring 3 distinct color and texture variations—giving you a total of 150 ready-to-use prefabs right out of the box.Every building is meticulously crafted with clean, low-poly geometry, a complete 3-level LOD setup, and intelligent material management to keep draw calls exceptionally low on mobile hardware.Key Features150 Building Prefabs (50 Unique Meshes): Each model includes 3 distinct colorways/styles, providing instant visual diversity for your city environments.Extreme Mobile Optimization: The entire pack uses only 2 Texture Atlases, allowing for excellent batching and minimal draw call overhead.Complete LOD Setup: Includes 3 Levels of Detail (LOD0, LOD1, LOD2) pre-configured per model to ensure high framerates even in heavy scenes.Pre-configured Colliders: Each building comes with a Mesh Collider set to Convex by default (can easily be unchecked or modified with a single click).Clean Organization: Well-structured prefabs, ready for instant drag-and-drop workflow.🎁 Exclusive Bonuses IncludedPrecisionUVSwapper Script (.cs):A powerful utility script applicable to any 3D model in your project suffering from color bleed. Eliminates the need for tedious manual UV editing in 3D software by automatically adjusting UV coordinates for clean, crisp rendering.Texture Customization Manual:A step-by-step guide demonstrating how to modify or create dozens of new texture variations for these buildings using your preferred 3D software (Blender, Maya, 3ds Max, etc.).Total Prefabs: 150 (50 unique meshes × 3 texture variations)Polycount - On average LOD0: 3300 tris // LOD1 : 1586 // LOD2: 478Polycount - for a detailed overview, please check the provided image with the specifications of all prefabsLODs: Yes (3 levels per model: LOD0 / LOD1 / LOD2)Textures: 2 Main Atlases (High-resolution PNG / TGA)Colliders: Mesh Collider (Convex set to True by default)Included Scripts: PrecisionUVSwapper (C#)Rigging / Animation: Static Mesh




