Moba Storm Photon Multiplayer
JmgDigital
$45.00
Date |
Price |
---|---|
Date |
Price($) |
03/18(2018) |
45.0 |
11/26(2024) |
45.0 |
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Requires Unity 5.2.3 or higher.
Includes Photon PUN Free 1.65 (stripped).
Photon PUN Free Download
Official Website
http://www.jmgdigital.com/
Play the demo
Demo WebGL
GAME FEATURES
Complete fun working MOBA game where you can choose a character to fight against the enemy team, where neutral monsters spawn and towers defend the "Big Core”. Every time you kill a minion or a player you gain experience, which allow you to level up your character with more health and more damage. The game ends when a team destroys the big enemy core!!!!
• Experience split between the killers
• Gold when you kill an enemy
• Teleport to base
• Standard MOBA keys QWER
• Minimap
• Item Management and inventory.
• Abilities can slow enemies, stun, dot, hot, teleport… you can even write your custom scripts to customize abilities.
SPECS
• Authoritative Master Client and distributed game logic.
• Menu animations with different behaviors
• Login system and registration, integrated with PHP and MySQL
• Lobby, general chat
• Server list where you can see the actual players and their names
• Char selection window with portraits and sounds for each character
• Client - lobby system - master server and node implementation
• Server creation, launching multiple standalone apps for each match (Multiple server instances used in many games) using ulink, ulobby, uzone
• Enemy ia, waypoints integration, using unity navmesh.
• 2 custom characters with animations and custom spells
• You can create new characters, new enemies with just a few lines of code, even you can fully customize your spells and attacks creating your custom scripts, you want a spell that stun a player? And deal dot at the same time? Or maybe a spell that teleports you and deals aoe dmg??? You can do it easily with a few lines of code there is no limits!!!
• This is not a user interface creation asset. It requires mid to advance knowledge of unity 3d and C# to work with..
• I´m working full time on this project so there will be a constant update releases, new characters, and support.