Physics-based object scattering and natural placement tool with per-object settings, random scale, Push Brush, and optional physics cleanup.Optimized Physics Scatterer Pro is a Unity Editor tool designed to help you quickly scatter and naturally place prefabs using physics simulation.Instead of manually positioning every object, you can add multiple prefabs, configure individual settings, choose the drop height, and let physics create natural-looking placement.Each prefab batch can have its own object count, random scale range, mass, linear damping, angular damping, collider settings, and optional Rigidbody or Collider cleanup.The Push Brush allows you to interactively adjust scattered objects in the Scene View after placement.This tool is useful for placing objects such as rocks, debris, boxes, wood, tyres, props, and other environment objects.Key Features:• Physics-based prefab scattering and natural placement• Multiple prefab batch support• Per-object count settings• Per-object random scale with minimum and maximum values• Adjustable spawn radius and drop height• Per-object mass, linear damping, and angular damping• Push Brush for interactive object adjustment• Optional Rigidbody cleanup• Optional Collider cleanup• Automatic batch organization in the Hierarchy

