Realistic Water and Sea System Shader Graphs HDRP/URP
SpectraForge Studio
$7.99
$15.99
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A complete pack for creating dynamic water effects. Built with Shader Graph. Features such as flow map movement, depth-based color blending, and animated ripples. Includes sea, river & Rain effectsHDRP and URP scenes and shaders are saperately made, if the package is opened in URP, the HDRP Scenes, Shaders and materials will not work in URP and vice versaBring your environments to life with this high-quality stylized water and rain shader collection for Unity HDRP and URP.Perfect for creating dynamic rivers, wet surfaces, rainfall effects, and realistic water interactions with full control and performance in mind.Key FeaturesFlowing Water Shader (Flow Map Driven)Realistic river and stream movementDirectional flow controlSmooth UV distortionRain & Ripple Shader Animated rain streaksProcedural ripple impactsNoise-based rain distributionPuddle & Wet Surface Shader Dynamic puddle formationRipple + puddle blendingWet surface reflectionsAdvanced Water Shader Dual wave systemDepth-based color blendingOptional vertex displacementFully CustomizableEasily tweak every aspect of the shaders:Wave speed, height, and directionFlow strength and tilingRain density and ripple intensityPuddle coverage and animationSmoothness, metallic, and lighting responseOptimized for HDRP and URP saperatelyBuilt with Shader GraphCompatible with Unity HDRP and Unity URPDesigned for performance and scalabilitySupports GPU instancingPerfect ForOpen-world environmentsRainy scenes & weather systemsRivers, lakes, and streamsWet roads, sidewalks, and terrainStylized and semi-realistic gamesWhat’s IncludedFlowing Water ShaderRain & Ripple ShaderPuddle / Wet Surface ShaderStylized Water Shader (waves + depth)Demo materials (ready to use)Calm SeaRough SeaMultiple Waves seaEasy SetupImport into your HDRP or URP projectAssign materials to your meshesAdjust parameters to fit your sceneDone — dynamic water & rain instantlyHDRP and URP scenes and shaders are saperately made, if the package is opened in URP, the HDRP Scenes, Shaders and materials will not work in URP and vice versa

