This asset contains a fully animated and textured 3D model of a Snailfish, a deep-sea creature.This asset requires Universal Render Pipeline (URP). Install the Universal RP package before importing.For Unity 2022.3, assign Settings/Snailfish_URP_Asset to:Edit > Project Settings > Graphics > Default Render PipelineThe Demo Scene may appear pink until URP is configured. Built-in Render Pipeline and HDRP are not supported.This package includes a fully animated and textured 3D model suitable for deep-sea scenes and projects that require unique or unusual creatures.It is designed for use in game development, cinematic production, and VR/AR projects, offering realistic surface details and animations that help create immersive underwater environments.Three levels of LOD are included, enabling performance optimization across a wide range of hardware configurations.Requirements:- Unity 2022.3.62f2 or later- Universal Render Pipeline (URP) packageImportant:Please install Universal RP before importing this asset package.Supported Render Pipeline:- Universal Render Pipeline (URP)Not supported:- Built-in Render Pipeline- High Definition Render Pipeline (HDRP)Installation:For Unity 6 URP template projects, no additional Render Pipelineconfiguration should be necessary.1. Open Window > Package Manager.2. Select Unity Registry.3. Install Universal RP.4. Import this asset package.5. Open Edit > Project Settings > Graphics.6. Assign the following asset to Default Render Pipeline:Settings/Snailfish_URP_Asset7. Open Edit > Project Settings > Quality.8. If a Render Pipeline Asset is assigned to the active Quality Level,assign Settings/Snailfish_URP_Asset there as well, or remove the override.9. Open the Demo Scene.The Demo Scene may appear pink until the URP Asset is assigned.Render Pipeline Compatibility:- Universal Render Pipeline (URP)Unity Version:- Unity 2022.3 LTS or later- Tested with Unity 2022.3.62f2 with Universal RP installed- Tested with Unity 6000.0.68f1 URP projectNot Supported:- Built-in Render Pipeline- High Definition Render Pipeline (HDRP)Graphics API:- DirectX 11 or laterScripting API Compatibility:- .NET Standard 2.0Textures:- Number of textures: 4- Texture dimensions: 2048 x 2048- Albedo map: 2048 x 2048- Normal map: 2048 x 2048- Specular map: 2048 x 2048- Occlusion map: 2048 x 2048Geometry:- Minimum polygon count: 1,930 tris- Maximum polygon count: 20,016 tris- Minimum vertex count: 967 verts- Maximum vertex count: 10,010 verts- Number of meshes/prefabs: 1- LOD levels: 3Rigging and Animation:- Rigging: Yes- Animation system: Skeletal animation- Animation count: 2- Animation clips: - swim1 - swim2- Animation type: - In-PlaceUV:- UV mapping: YesMaterials and Shaders:- URP-compatible materials included- Universal Render Pipeline/Lit- Universal Render Pipeline/Unlit- Built-in Render Pipeline materials are not supported

