This package contains audio files and simple prefabs only. No render pipeline specific shaders, materials, or visual systems are used.A ticking sound works as a clock, but it can also become a heartbeat, a countdown, a mechanical rhythm, or a tension element depending on how it sits in the mix. 344 SFX - Clock Ticks is a library built around one-minute stereo loop recordings of rhythmic ticking sounds, drawn from a wide range of sources beyond actual clocks.Genuine antique timepieces form the core of the collection, including a brass clock, a gold clock, a silver clock, a pocket watch, and a raw clock mechanism recording. Beyond those, the library draws from objects that share the right rhythmic quality: a vintage German metronome at three different tempos, a Victorian microscope at two settings, kitchen scales, a kettle, a stapler at two different stiffnesses, a stamp press, steel spoons, an antique volt meter, and an antique clicker at two distinct characters. More unusual sources include a bone crack, a mouth click, a waterphone, and an Xbox controller, each delivering a different texture within the same tick-tock framework.All sounds are fully metadata tagged and ready for Unity.344 SFX - Clock Ticks - Metadata344 SFX - Clock Ticks - Demo TrackProduct details:Number of Sounds - 25Format - 48kHz, 24-Bit11 Ticks Designed14 Ticks TraditionalThis package contains only audio files and simple prefabs and has no render‐pipeline dependenciesNumber of Audio Wavs: 25Number of Audio Prefabs: 2Sample Rate / Bit Rate: 48Khz, 24BitDoes Audio Loop: One Shot SoundsSupported Development Platforms:Windows: YesMac: YesDocumentation Link: 344 SFX - Clock Ticks - Documentation

