ReLayer - React UI Framework for Unity
Ryuxin Entertainment
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Build React/Vite HUDs and overlays inside Unity with WebView backends and a structured C# to JavaScript bridge.Render-pipeline agnostic UI overlay. Supported in this release: Windows Editor Play Mode, Windows x86_64 player, Android, macOS, iOS, and WebGL.ReLayer UI is a Unity UI workflow for building in-game HUDs, live-ops panels, menus, and overlays with React, Vite, HTML, and CSS.Use familiar web development conventions and connect your React overlay to Unity through a structured C# to JavaScript bridge. This is useful for game HUDs, menus, live-ops panels, inventory, shop, reward, notice, and tool panels.The package includes Unity runtime bridge components, platform WebView overlay integration, local overlay resource serving, a one-scene Initializer setup flow, an editable Vite/React overlay template, reusable UI kits, and a built Showcase scene. The Showcase runs from packaged files without Node.js.Requirements and dependencies:- Unity 2022.3 or newer.- No Unity Package Manager or Asset Store package dependencies are required.- Node.js 20.19+ or 22.12+ is required only to edit or rebuild the editable React/Vite source. The included Showcase runs without Node.js.- Windows Editor Play Mode and Windows players require the Microsoft Edge WebView2 Runtime.- Android builds require API level 21 or newer.- Supported platforms in this release: Windows, Android, macOS, iOS, and WebGL.Licensing notice:ReLayer itself does not add an independent license and remains governed by the Unity Asset Store End User License Agreement. Bundled React and related web components are used under the MIT License, and lucide-react is used under the ISC License. These third-party terms apply only to those listed external components, not to ReLayer or its first-party files. See Assets/ReLayer/Documentation/Third-Party Notices.txt in the package for exact versions, attribution, and complete notices. No third-party WebView package or npm node_modules directory is bundled.Key features:- React + Vite overlay template and editable web UI workflow- Structured C# to JavaScript bridge for Unity and overlay communication- WebView overlay backends for Windows, Android, macOS, iOS, and WebGL- Windows WebView2 backend, Android platform WebView, Apple WKWebView, and WebGL DOM overlay- StreamingAssets deployment flow and editor setup menu for creating an overlay rig- Showcase, portrait, and landscape sample modes- UI examples including buttons, fields, search, sliders, toggles, menus, dropdowns, lists, navigation, cards, chips, badges, progress, carousel, dialogs, modals, and asset broker access- Customizable HTML, CSS, and React componentsRequirements:- Unity 2022.3 or newer- No Unity Package Manager or Asset Store package dependencies- Node.js 20.19+ or 22.12+ only for customizing or rebuilding the editable React/Vite overlay; the managed server listens on 127.0.0.1- The supplied template and kits include precompiled Tailwind CSS for the included UI; use standard CSS for new styles- Windows Editor Play Mode and Windows players require Microsoft Edge WebView2 Runtime- Android minimum API level 21; macOS and iOS use WKWebView; WebGL uses the browser DOMThird-party licensing:- ReLayer and its first-party managed/native artifacts are governed by the Unity Asset Store End User License Agreement.- React, React DOM, Scheduler, clsx, tailwind-merge, Vite, the precompiled Tailwind CSS utility stylesheet, and nanoid are used under the MIT License. lucide-react is used under the ISC License. These terms apply only to the listed external components.- See Assets/ReLayer/Documentation/Third-Party Notices.txt for exact versions, attribution, and complete license texts. No npm node_modules directory or third-party WebView package is bundled.OpenAI Codex was used to assist with code review, documentation drafts, and example UI code. The publisher reviewed, edited, tested, and integrated the final implementation, documentation, and sample content.




