The Goblin Collection includes five game-ready characters: Warrior, Archer, Berserker, Bomber, and Shaman. Perfect as enemies, bosses, or NPCs for fantasy and RPG games.Goblin WarriorVIDEO PREVIEWThe model has 4 texture setseach of them - 4096х4096Materials - 4Textures - 20Rigged with Epic Skeleton52 Live Link Face blendshapes/ Morph Targets / Facial ExpressionsSeparated mesh parts (Modular)PBR Textures (TGA)4 texture sets for each parts4k texturesModel has additional bones - Goblin Warrior: eye_r, eye_l, jaw_01, jaw_02 Goblin Archer: eye_r, eye_l, jaw_01, jaw_02. Bow: bowspring, upper_joint3, upper_joint2, upper_joint1, lower_joint3, lower_joint2, lower_joint1, Bow_root Goblin Berserker: eye_r, eye_l, jaw_01, jaw_02 Goblin Bomber: eye_r, eye_l, jaw_01, jaw_02, bag_01, bag_02 Goblin Shaman: eye_r, eye_l, jaw_01, jaw_02, Staff: staff_root, staff_low_01, staff_low_02, staff_upper_01, staff_upper_02, feathers_01, feathers_02Modular model (you can remove or add parts)Goblin:faces - 9064verts - 8650tris - 17147Armor:faces - 9608verts - 10255tris - 18047Sword:faces - 412verts - 373tris - 742Shield:faces - 462verts - 437tris - 878Goblin ArcherVIDEO PREVIEWThe model has 3 texture setseach of them - 4096х4096Materials - 3Textures - 18Rigged with Epic Skeleton52 Live Link Face blendshapes/ Morph Targets / Facial ExpressionsBow riggedSeparated mesh parts (Modular)PBR Textures (TGA)3 texture sets for each parts4k texturesModel has additional bonesModular model (you can remove or add parts)Goblin:faces - 9023verts - 8601tris - 17049Armor:faces - 10388verts - 10976tris - 19579Bow:faces - 944verts - 888tris - 1756Goblin BerserkerVIDEO PREVIEWThe model has 5 texture setseach of them - 4096х4096Materials - 8Textures - 34Rigged with Epic Skeleton52 Live Link Face blendshapes/ Morph Targets / Facial ExpressionsModel has 2 different skinsSeparated mesh parts (Modular)PBR Textures (TGA)5 texture sets for each parts4k texturesModel has additional bonesModular model (you can remove or add parts)Goblin Berserker with armor and fur\hair:faces - 42436verts - 30650tris - 42436Axe:faces - 3136verts - 1570tris - 3136Goblin BomberVIDEO PREVIEWThe model has 3 texture setseach of them - 4096х4096Materials - 3Textures - 19Rigged with Epic Skeleton52 Live Link Face blendshapes/ Morph Targets / Facial ExpressionsSeparated mesh parts (Modular)PBR Textures (TGA)3 texture sets for each parts4k texturesModel has additional bonesModular model (you can remove or add parts)Goblin:faces - 9323verts - 8884tris - 17615Armor:faces - 11909verts - 11706tris - 22311Bomb:faces - 449verts - 422tris - 840Goblin ShamanVIDEO PREVIEWThe model has 3 texture setseach of them - 4096х4096Materials - 6Textures - 22Rigged with Epic Skeleton52 Live Link Face blendshapes/ Morph Targets / Facial ExpressionsModel has 3 extra skinsSeparated mesh parts (Modular)PBR Textures (TGA)3 texture sets for each parts4k texturesModel has additional bones - Shaman: eye_r, eye_l, jaw_01, jaw_02, Staff: staff_root, staff_low_01, staff_low_02, staff_upper_01, staff_upper_02, feathers_01, feathers_02Modular model (you can remove or add parts)Goblin:faces - 9275verts - 8790tris - 17479Armor:faces - 9988verts - 10056tris - 18630Staff:faces - 1140verts - 1124tris - 2122Number of texturesGoblin Warrior - 20Goblin Archer - 18Goblin Berserker - 34Goblin Bomber - 19Goblin Shaman - 22Texture dimensions4096x4096Polygon count of Goblin WarriorGoblin - 17,147Armor - 18,047Sword - 742Shield - 878Total - 36,814 trianglesPolygon count of Goblin ArcherGoblin - 17,049Armor - 19,579Bow - 1,756Total - 38,384 trianglesPolygon count of Goblin BerserkerGoblin Berserker with armor and fur/hair - 42,436Axe - 3,136Total - 45,572 trianglesPolygon count of Goblin BomberGoblin - 17,615Armor - 22,311Bomb - 840Total - 40,766 trianglesPolygon count of Goblin ShamanGoblin - 17,479Armor - 18,630Staff - 2,122Total - 38,231 trianglesMinimum polygon count36,814 trianglesMaximum polygon count45,572 trianglesNumber of meshes/prefabs16Rigging: YesAnimation count0Animation type listNo animations includedUV mapping: YesLOD information (count, number of levels)No LODsTypes of materials and texture maps (e.g., PBR)Yes




