This package is composed solely of audio files and simple prefabs. It does not utilize any render pipeline-specific shaders, materials, or visual systems.Wood is one of those materials that shows up everywhere in games — in structures, weapons, furniture, crates, floors — and the range of sounds it produces is wider than most libraries capture in a single place. 344 SFX - Wooden Creaks & Impacts is a focused collection of wood recordings covering movement, impact, whoosh, and riser sounds across a large number of individual takes.The moves section is the largest part of the library, covering a wide range of short wooden movements — shifts, slides, taps, and transitions — at varying durations and characters. Impacts give you the sharp, immediate quality of wood struck or dropped across several distinct takes. Pass-by sounds capture material moving through space with a wooden quality. Risers build from a woody texture into a held tone, which works for suspense or environmental tension moments. The whoosh sounds are quick and cut from clean wood movement.This is useful for game environments with structural wooden elements, medieval or historical settings, crate and prop destruction, and any situation where material-specific foley is needed. All sounds are fully metadata tagged and ready for Unity.344 SFX - Wooden Creaks & Impacts - MetaData344 SFX - Wooden Creaks & Impacts - DemoTrackProduct details:9 Impacts46 Moves9 Pass Bys15 Risers11 Whooshes




