Game-ready Electrician NPC 3D character for Unity URP with 20,101 triangles, realistic workwear, PBR textures and T-pose ready for custom body rigging.Electrician NPC – Rigged Game-Ready 3D Character for Unity URPBring construction sites, industrial environments, maintenance scenarios, and simulation projects to life with this rigged, game-ready Electrician NPC 3D character, prepared for use in Unity URP.The character features realistic human proportions, professional electrician workwear, a protective hard hat, work gloves, utility belt, cargo trousers, and reinforced work boots. With 20,101 triangles and a real-world height of 180 cm, the model provides a detailed and recognizable worker silhouette while remaining suitable for real-time applications.The Electrician NPC includes a complete humanoid skeletal rig with individually rigged fingers and is configured for Unity Humanoid / Mecanim, allowing use with compatible Humanoid animations and animation retargeting workflows.The character works particularly well as an electrician, construction worker, maintenance worker, industrial employee, factory worker, technician, simulation character, or background NPC.The mouth and eyes are static. Facial rigging, facial expressions, eye animation, and lip-sync controls are not included.Key FeaturesGame-ready rigged Electrician NPCPrepared for Unity URPUnity Humanoid / Mecanim-ready20,101 triangles180 cm real-world heightRealistic human proportionsProfessional electrician and construction workwearProtective hard hat, gloves, utility belt, cargo trousers, and work bootsComplete humanoid skeletal rigRigged spine, arms, legs, hands, feet, and fingersIndividually rigged fingersSupplied in T-poseCompatible with Unity Humanoid animation retargetingPBR Metallic-Roughness workflow4K, 2K, and 1K texture resolutionsReal-world metric scalePivot positioned at ground levelNo animations includedNo facial rig includedStatic mouth and eyesIdeal ForThis character is suitable for:Construction and building gamesIndustrial simulationsMaintenance and repair gamesFactory environmentsWorkplace simulationsConstruction sitesArchitecture and engineering visualizationUrban environmentsTraining applicationsSimulation gamesBackground NPC populationsVR and AR projectsCinematics and real-time scenesTechnical SpecificationsPolycount: 20,101 trianglesHeight: 180 cmReference Pose: T-poseRigging: Fully rigged humanoid characterUnity Rig Type: HumanoidMecanim: ReadySkeleton: Root, hips, spine, chest, upper chest, neck, head, arms, legs, hands, feet, and fingersFinger Rigging: IncludedAnimation Retargeting: Compatible with Unity Humanoid / Mecanim workflowsIncluded Animations: NoneFacial Rigging: Not includedFacial Animation: Not supportedEyes and Mouth: Static and not prepared for facial deformation, expressions, eye animation, or lip-syncTopology: Optimized for real-time use and skeletal deformationUV Mapping: Single non-overlapping UV setScale: Real-world metric scalePivot Point: Ground level at 0,0,0Textures and MaterialsThe Electrician NPC uses a Metallic-Roughness PBR workflow with texture sets prepared for real-time rendering.Texture Resolutions: 4K, 2K, and 1KFormat: PNGIncluded MapsBase ColorNormalRoughnessMetallicAmbient OcclusionThe Unity package includes materials prepared for convenient use with the Universal Render Pipeline (URP).Rigging InformationThe Electrician NPC includes a complete humanoid skeletal rig configured for Unity Humanoid / Mecanim.The skeleton supports standard body animation for the torso, arms, legs, hands, feet, and fingers. Individually rigged fingers allow compatible hand and finger animation workflows.The character can be used with compatible Unity Humanoid animations through Mecanim retargeting, making it suitable for custom animation pipelines and third-party Humanoid animation libraries.Please note:No animations are includedNo facial rig is includedMouth and eyes are staticFacial expressions, eye animation, and lip synchronization are not supportedRecommended UsesThe Electrician NPC works particularly well as an:Electrician – Construction Worker – Maintenance Worker – Industrial NPC – Factory Worker – Technician – Utility Worker – Simulation Character – Construction Site NPC – Background CharacterWith its realistic workwear, recognizable occupational design, complete humanoid rig, and Unity Humanoid compatibility, the Electrician NPC is well suited for construction games, industrial simulations, training applications, urban environments, visualization projects, and background NPC populations.DisclaimerThis is a fictional character and is not intended to represent or reproduce any real individual. Any resemblance to real persons, living or deceased, is purely coincidental.Number of textures: 4 (1 textures set)Texture dimensions: 4096px, 2048px, 1024px, 512pxPolygon count: 20101 TrianglesNumber of meshes/prefabs: 1Rigging: YesUV mapping: YesTypes of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline ShaderThis asset was partially created using AI-generated high-poly references. Retopology was performed using AI-assisted tools, while mesh cleanup, topology refinement, UV mapping, baking, texturing, and optimization were manually completed. Created with licensed AI tools and carefully reviewed for full commercial use.




