Perfect your hide-and-seek mechanics with the
Dynamic Mesh Painting System! Paint your 3D character
in real-time to flawlessly camouflage and seamlessly
blend into any environment.Dynamic Mesh Painting System:Welcome to the Dynamic Mesh Painting System. This complete template provides everything you need to build engaging camouflage and stealth mechanics in your single player games. You can paint your 3D character directly during gameplay to match the environment perfectly and create a unique hide and seek experience.Core FeaturesReal Time Mesh Painting: Draw directly onto your character skinned mesh. The system includes a full suite of color tools. Players can use a color wheel, RGB and HSV sliders, hex code inputs, and an eyedropper tool to copy colors directly from the screen. You can also adjust brush sizes dynamically and tweak material properties like metallic and roughness.Third Person Character Controller: A fully integrated movement and camera system. It features smooth player rotation, adjustable camera zoom ranges, and pitch constraints. The camera script automatically detects when you open the painting menu or emote menu, instantly freeing the mouse cursor for easy interaction.Customizable UI Layouts: Give players control over their workspace. The painting window can be toggled with a quick tap or relocated by holding the action key. The system automatically calculates screen boundaries so the menu never gets lost off screen.Seamless Emote Menu: Bring your character to life with an interactive animation wheel. By holding a designated key, players open a visual menu. Moving the mouse near an icon automatically calculates the closest option and triggers a smooth transition into that specific animation.Easy Implementation:Everything is heavily optimized and exposed directly in the Unity Inspector. The scripts cache components for better performance and use dynamic UI generation to keep your hierarchy clean. Simply attach the required scripts, fit a mesh collider to your character, assign your user interface elements, and you are ready to start painting.Models| Model Name | Triangles | Vertices || MuffinMan.fbx | 2230 | 1117 || Room.fbx | 3670 | 2200 || MuffinMan_Animations.fbx | 2230 | 1117 |Textures| Texture Name | Resolution | Format || Alpha.png | 2048x201 | .PNG || B.png | 2048x201 | .PNG || Brush.png | 200x200 | .PNG || ColorBar.png | 2048x180 | .PNG || G.png | 2048x201 | .PNG || Palette.png | 256x256 | .PNG || Picker.png | 200x200 | .PNG || Pie.png | 2048x2048 | .PNG || Pose_00011.png | 1080x1080 | .PNG || Pose_10076.png | 1080x1080 | .PNG || Pose_20093.png | 1080x1080 | .PNG || Pose_30125.png | 1080x1080 | .PNG || Pose_40158.png | 1080x1080 | .PNG || R.png | 2048x201 | .PNG || Radius.png | 200x200 | .PNG || S_Color.png | 2048x201 | .PNG || Saturation.png | 2048x201 | .PNG || Value.png | 2048x201 | .PNG || Wheel.png | 2048x2048 | .PNG |




