Hyper-optimized, fully modular submachine gun with custom tactical attachments, pre-aligned pivots, and technical sockets. Built for URP and Unity 6.Elevate your project with a hyper-realistic, game-ready Submachine Gun, engineered to absolute AAA standards. This fully modular weapon kit is built with a performance-first mindset, making it ideal for high-intensity first-person shooters, tactical action games, and VR/mobile platforms.Features:- Full Modularity: Interchangeable attachments including scopes, silencers, and magazines to easily build custom weapon modification systems.- Production-Ready Setup: Completely articulated internal and external moving parts.- Dev-Friendly Architecture: All parts feature pre-aligned, logically placed pivot points and dedicated technical sockets for painless integration into your custom weapon controller or attachment scripts.- Flawless Pipeline Integration: Perfectly calibrated for modern rendering pipelines.Launch Sale 50% OFF — Only for the first two weeks!Technical Specifications:- Number of textures: 4 sets (Base Color, Normal, Mask/Metallic-Smoothness)- Texture dimensions: 4096x4096 (highly detailed for first-person view, can be downscaled)- Polygon count: 32,996 triangles (fully assembled with attachments)- Minimum polygon count: 22,815 triangles (base weapon without attachments)- Number of meshes/prefabs: 1 base weapon mesh + separate modular attachment meshes (scopes, silencers, magazine)- Rigging: No (fully articulated via detached, properly hierarchy-aligned meshes and precise pivots)- Animation count: 0 (mesh is completely ready for custom procedural or keyframed animations)- UV mapping: Yes, optimized non-overlapping layouts- Types of materials and texture maps: PBR (Physical Based Rendering)




