More than 50 static 3D meat modelsResource ContentThis package contains more than 50 independent 3D meat models. Each meat asset is a separate model file and can be used individually.Art and RenderingSoft textures with matched albedo, metallic and roughness maps. Suitable for mobile games, PC games and virtual display scenarios.Applicable ScenariosCasual games focused on farm management and food shop operationScene construction for villages, markets, orchards and indoor kitchensAR virtual interaction, catering digital exhibition halls and virtual materials for short videosEnvironment props for open-world and survival gamesAsset AdvantagesLightweight and balanced polygon budget, approximately 3000 triangles per model for smooth performance on mobile platformsAll models feature fully unwrapped UVs without stretching or overlappingNatively compatible with Unity Built-in Render Pipeline and URPNeatly sorted folders. Assets can be directly dragged into projects after import without extra organizationEven mesh topology with no redundant faces. Supports lightmap baking, batch decimation and static batching optimizationTexture count: Each model includes 2 textures (albedo map, metallic-roughness MR map)Texture resolution: 1024*1024Minimum polygon count: 3000 trianglesMaximum polygon count: 3000 trianglesNumber of meshes / prefabs: More than 50 meshes in totalBone rigging: NoAnimation quantity: 0Animation type list: NoneUV mapping: Yes. All models have fully unfolded UV1 without stretching or overlappingLOD setup: No pre-configured LOD levels; users can generate LODs in batches manuallyTypes of materials and textures: Albedo map and metallic-roughness MR map includedAll meshes and textures are AI-generated. Manual optimization including polygon adjustment, UV arrangement, prefab production and file sorting was completed for practical use in Unity projects.




