Batch convert HDRP materials to URP with one click.
Automatically detects broken materials, preserves all
key properties, and normalizes scene lighting.This tool requires Universal Render Pipeline (URP) to be installed in your project. It is not compatible with the Built-in Render Pipeline or HDRP. Tested on Unity 2020.3 LTS and later.Migrating a project from HDRP to URP? This tool automates the most painful part — fixing hundreds of broken pink materials.HDRP to URP Converter scans your project for broken HDRP materials, reads their serialized shader properties, and remaps them to the correct URP equivalents in bulk.Supports base color, normal maps, metallic/smoothness values, emissive color, transparency, and cutout modes. Includes a Scene Lighting Normalization feature to convert HDRP physical light units (10,000+ Lux) into URP-compatible values.Non-destructive Save Copy mode keeps your originals untouched. Full Undo/Redo support included.- Batch HDRP → URP material conversion- Auto-detect broken/HDRP materials across entire project (Find Broken)- Drag & drop materials or folders- Override or Save Copy mode- Preserves: base color, normal map, mask map, metallic, smoothness, emissive, transparency, cutout- Scene Lighting Normalization (intensity remapping + lightmap data cleanup)- Full Undo/Redo support- Editor-only — zero runtime overhead- Unity 2020.3 LTS and later- Requires Universal Render Pipeline (URP)AI assistance (Claude by Anthropic) was used during the development process for code review, bug fixing, and documentation writing. All code was reviewed and tested by the developer prior to submission.





