FrameWitness - Runtime Incident Recorder
Faven Games
$20.99
$29.99
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Record the events before a gameplay defect, export one local capture, and inspect the ordered timeline inside Unity.FrameWitness records the runtime evidence that leads to a gameplay defect.What it does- Keeps a bounded timeline of breadcrumbs, logs and exceptions- Records scene changes, frame-time samples and selected game state- Masks configured sensitive values before they enter the buffer- Exports one compressed local capture- Searches and filters captures in a frame-ordered Editor timeline- Runs without an account, backend or external serviceWhat's included- Runtime recorder and explicit state probes- Searchable Editor timeline- Deliberate-bug demo scene- Full source, automated tests and documentationRequirements- Unity 2022.3 or later. No third-party package or SDK.Support- info@favengames.comPure C# with separate Runtime, Editor, Demo and Demo Editor assemblies. The buffer is fixed-size and configurable. Captures use JSON with GZip compression and stay on the local device. Built-in, URP and HDRP are supported because FrameWitness has no render-pipeline dependency. Documentation is included in the package.





