3D Elemental Combat System - Magic Shooters and Shields
PolyKebap
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Bring your magic combat to life! A fully modular, drag-and-drop combat system featuring 4 classic elements, custom projectile behaviors, dynamic shields, and ready-to-use power-up collectibles.Building a magic system from scratch takes a long time, but this pack is here to save you hours of game development work! It gives you a ready-to-go setup with four classic elements: Earth, Air, Water, and Fire. When a player steps into a power-up, they instantly get a colorful bubble shield and can start shooting cool magic bullets.As shown in the video, every element has its own speed and power (adjustable). Earth shoots heavy rocks for ten damage, Air blasts fast bubbles for five damage, Water sprays a splash stream for seven damage, and Fire shoots hot fireballs for fifteen damage. You can adjust the numbers of course.I suggest discovering the demo scene to understand what this pack is capable of and how everything together works.A Note for Game CreatorsPlease keep in mind that you should know a little bit about coding and scripting to use this pack in your own game. I have built all the main magic logic and systems so they are completely ready for you. However, you will be the one to decide exactly what happens next in your game code, like making an enemy lose health points, playing a custom animation, or triggering a game over screen when a target takes damage.List of VFXs included: FireShield, AirShield, WaterShield, EarthShield, FireProjectile, AirProjectile, WaterProjectile, EarthProjectile, FirePowerupCollectible, AirPowerupcollectible, WaterPowerupCollectible, EarthPowerupCollectibleTexture sizes: -Number of VFXs: 12Custom shaders: 2


