Instantly turn messy Shader Graphs into clean, organized layouts. Make your graphs easier to read, edit faster, and spend more time creating shaders instead of moving nodes around.Shader Graphs can become difficult to manage as they grow. Shader Graph Organizer automatically cleans up your .shadergraph and .shadersubgraph files by arranging nodes in a clear left-to-right layout based on their connections to the Master Stack.Simply select your graphs and click Organize—no more manually dragging nodes around.Features include:Automatic node organization with clear signal flow.Reduced wire crossings for improved readability.Smart spacing that prevents overlapping nodes.Intelligent placement of Property, Time, Color, and other input nodes.Preserves Master Stack positioning and spacing.Supports organizing multiple graphs from a dedicated Editor window.Creates automatic .bak backups with one-click restore.Requirements:Unity 2021.2 or newer.Shader Graph package installed.com.unity.nuget.newtonsoft-json package (free, installation instructions included).Shader Graph Organizer is an Editor-only tool with zero runtime overhead.optimize codes


