100 Animated fish moving as a realistic school using GPU vertex animation and baked movement paths.SchoolFish 100 is a ready-to-use animated fish school designed for underwater environments.Each fish follows its own baked movement path while the swimming motion is generated entirely by a GPU vertex animation shader. No bones or skinned meshes are used, resulting in lower CPU overhead and efficient rendering.The package is suitable for:Underwater environmentsOcean exploration gamesAquariumsVR applicationsMobile gamesCinematic scenesFeatures include:100 animated fishSmooth looping swimming animationIndividual movement pathsGPU vertex animationNo skeletonsNo skinned meshesOptimized for large groupsEasy drag-and-drop setupThe fish school is ready to use immediately after importing the package.Key Features100 animated fishGPU vertex animationBaked movement animationsOne material shared by all fishNo bonesNo skinned meshesLooping animationsEasy scene integrationOptimized renderingSuitable for mobile, desktop and VRBuilt-in Render Pipeline supportUnity 2022.3+Number of textures: 6Texture dimensions 4096 x 4096Polygon count of [Fish CaranxSF]: 104Number of meshes/prefabs 100Rigging: NoAnimation count 100 baked movement animationsAnimation type list:Baked Transform AnimationGPU Vertex AnimationLoopingUV mapping: YesLOD information (count, number of levels) NoTypes of materials and texture maps (e.g., PBR) PBR


