Figma to UI Importer for Unity
Krykftn | Advanced Editor Tools & Systems
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Import Figma screens into Unity as uGUI and TextMeshPro in one click — layer names, positions and fonts preserved. REST API or a rate-limit-free desktop plugin; scene or prefab.Editor-only tool — no runtime code; it builds uGUI + TextMeshPro UI, so it works in any render pipeline (Built-in / URP / HDRP). Needs Unity 2022.3+ and the free TextMeshPro, Newtonsoft Json and Editor Coroutines packages (from the Package Manager). Your Figma token is stored locally in EditorPrefs, never written to the project.Figma to UI Importer brings your Figma screens into Unity as real uGUI and TextMeshPro — not a flat image. Layer names, positions, colors, corner radius, strokes, shadows and fonts come across, so what your designer built in Figma is what you get in the Editor, ready to wire up.Two ways to import, so rate limits never block you: connect with a Figma personal access token and pull files over the REST API, or use the bundled desktop plugin that exports frames locally with no API calls at all.WHAT IT DOES• One-click import — Figma screens become a uGUI hierarchy under a Canvas• Names and positions preserved — your Figma layer tree, 1:1 in Unity• uGUI + TextMeshPro — real, editable Unity UI, not an image dump• Scene or Prefab — import into the open scene or as connected prefabs• Auto font matching — missing fonts are fetched from Google Fonts and turned into TMP assets• Rate-limit-free plugin — the Figma desktop plugin path makes zero REST calls• Organized output — images and prefabs land in tidy per-page / per-screen foldersBUILT FOR A REAL WORKFLOW• Card dashboard — a clean, focused home for every action• Live progress — an in-window fill bar, never a frozen modal; cancel anytime• Screen search + Select All / None / Invert for big files• Recent files, and drag-drop a .figma.json bundle straight onto the window• Manage — review and remove imported content page by page• Import report — exactly what each import created, plus missing-font warningsTRY IT WITH NO SETUP• A bundled demo screen imports with one click — no Figma account or token neededCLEAN AND SAFE• 100% Editor-only — nothing ships in your build, zero runtime overhead• Namespaced code (Krykftn.FigmaToUnity)• Your token stays on your machine in EditorPrefs — never written to the project, never committedREQUIREMENTS• Unity 2022.3 LTS or newer• A Figma account and personal access token for the REST path (the plugin path and the demo need no token)• Unity packages: TextMeshPro, Newtonsoft Json and Editor Coroutines — all free from the Package Manager• Works with Built-in, URP and HDRP (uGUI is render-pipeline independent)Figma is a trademark of its respective owner. This is an unofficial integration built on Figma's public API and plugin platform.


