Editor Forge - No-Code Editor Window Builder & Code Generator
Karan Variya
$13.99
$19.99
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Editor Forge is a no-code editor tool with drag-and-drop UI, 70+ elements, and templates to quickly build and manage custom editor windows without boilerplate code.Editor Forge is a powerful no-code editor window builder for Editor that lets you create custom Editor UIs visually without writing boilerplate code.Design, prototype, and generate complete editor tools using a drag-and-drop workflow with 70+ ready-to-use UI elements. Build complex editor interfaces in minutes instead of hours.Perfect for developers who want to speed up tool creation, reduce repetitive UI coding, and build scalable editor extensions with ease.🚀 Why Use Editor Forge?Build custom Editor Windows without manual UI codingDrag-and-drop system for fast UI creation70+ professional UI components includedSave & load UI layouts for reusePremade templates for rapid prototypingClean generated code for production use🧩 UI System IncludesNavigation & LayoutBreadcrumb, Toolbar, Tabs, Groups, Splitters, ScrollView, Grid, Docking, and moreInput FieldsText, Int, Float, Vector, Color, Enum, Object pickers, sliders, and advanced inputsControls & UI LogicButtons, Toggles, Dropdowns, Search, Reorderable Lists, GroupsVisual HelpersLabels, Images, Help Boxes, Separators, Layout utilities⚡ Key BenefitsSave hours of repetitive editor UI codingRapidly prototype editor toolsBuild scalable workflows for projectsFlexible and extendable architectureFocus on logic instead of UI boilerplateEditor Forge helps developers move faster by turning editor UI creation into a visual workflow instead of a coding task.🔧 Key FunctionalitiesDrag & drop system for building custom Editor WindowsSave & load layout configurationsPremade templates for rapid prototypingReal-time Editor preview system🧱 UI System (70+ Elements)Editor Forge includes a modular UI component system grouped into categories:Navigation & LayoutBreadcrumb, Toolbar, Tab View, VerticalGroup, HorizontalGroup, BoxGroup, FlexGroup, Foldout, DockGroup, InlineGroup, GridGroup, ScrollView, Splitter, MarginGroup, PaddingGroup, FlexibleSpace, FadeGroupInput FieldsTextField, DelayedTextField, TextArea, PasswordField, IntField, FloatField, DoubleField, Vector2/3/4, Bounds, Color, Gradient, EnumPopup, ObjectField, FileField, FolderField, Rect, Layer, Tag, etc.Controls & InteractionButton, Toggle, ToggleGroup, Dropdown, Slider, MinMaxSlider, ReorderableList, SearchField, SectionHeader, LinkButtonVisual HelpersLabel, Image, Line, HelpBox, Separator🧠 Architecture & CustomizationModular UI element architecture for scalable editor toolsNested layout hierarchy system (groups within groups supported)Fully configurable UI parameters (size, spacing, alignment, behavior)Extensible base structure for adding custom UI componentsEvent-driven interaction model for UI elements⚙️ Code & Workflow SystemGenerates clean, maintainable EditorWindow C# codeUI layout-to-code conversion systemSupports delayed input fields (Int/Float/Double variants)Rapid prototyping workflow with minimal setupReusable layout templates system📦 System DesignEditor-only tool (no runtime execution)Lightweight IMGUI-based rendering systemScriptableObject / serialized layout storage systemNo external dependencies required🚀 Recommended Use CasesCustom Editor tool developmentInternal production toolingRapid Editor UI prototypingWorkflow automation toolsIn-house editor extensionsAI was used during R&D and ideation to explore editor UI concepts and workflow improvements. It assisted in generating ideas for components such as SplitterGroup, Breadcrumb, and FadeGroup, as well as creating some promotional/documentation images. All code, implementation, testing, and final package content were created and reviewed by the developer.




