CharacterFaceTransfer is a premium Humanoid facial transfer toolkit for Unity, built to sample facial reference bones, preview localized face deformation, and bake runtime-ready mesh transfer configsThis is a Unity editor tool that supports arbitrary pipelines.CharacterFaceTransfer — Humanoid Facial Mesh Transfer Toolkit for UnityA professional-grade editor and runtime toolkit for transferring localized facial shape influence between Humanoid characters using shared facial reference bones.Compare character A and character B → sample supported facial bones → preview localized mesh deformation → bake a runtime JSON config → restore the transferred result with a lightweight loader.Built for technical artists, character creators, and developers who need a practical workflow for adapting facial proportions across Humanoid character variants.Use CasesFacial shape transfer between Humanoid charactersAdapting face proportions across character variantsCreating reusable baked facial deformation configsRuntime restoration of editor-baked face adjustmentsCharacter customization and face matching workflowsCore FeaturesGuided Face Transfer Workflow:assign A/B Humanoid characters → inspect facial reference bones → adjust transfer parameters → preview deformation → bake JSON config → apply with runtime loaderLocalized Mesh Deformation Preview:visualizes A and B snapped reference points in the Scene view and previews deformation directly on character ABatch Parameter Editing:Face Panel supports single landmark editing and multi-select batch editing for symmetrical adjustments like both eyesRuntime JSON Loader:bakes final vertex offsets into a config file and restores them at runtime using CharacterFaceTransferLoaderProduction-FriendlyEditor-guided workflow with lightweight runtime playbackBaked JSON configs for repeatable resultsNon-destructive preview using temporary mesh instancesWorks with incomplete Humanoid facial bone setups when shared bones are availableOutput supports StreamingAssets, sandbox paths, or absolute config pathsYou’ll BenefitFaster facial proportion matching between Humanoid charactersClearer control over localized facial deformation areasLess manual mesh editing for character variantsReusable runtime-ready face transfer resultsA practical workflow from editor preview to in-game restorationWebsite: https://kop098.github.io/igdmaster/Discord: igdmasterTechnical Support: https://discord.gg/dzJzhaCeUgIncluded Contents------------------------Editor Transfer Tool (CharacterFaceTransfer)Runtime Component (CharacterFaceTransferLoader)




