Create the perfect spooky atmosphere with this optimized collection of stylized dead trees and dry grass. Ideal for dark fantasy, horror games, and graveyards. URP, HDRP Ready.Bring a dark, atmospheric vibe to your game! Whether you are building a haunted graveyard, a dark fantasy RPG, or a spooky survival level, this pack provides quality, optimized dead trees and withered vegetation to set the perfect mood.Designed with a beautiful, clean "Bon bon" stylized look, these assets drop perfectly into any stylized low-poly project.🔥 WANT THE FULL ENVIRONMENT? 🔥 This pack is a standalone extract from my massive Pro Nature Biome Pack. If you need rocks, modular fences, pine trees, and lush foliage to complete your world, check out the full premium pack. 💰 Upgrade Discount: The full price of this Horror Pack will be automatically deducted from the total if you decide to upgrade to the Complete Biome later!📦 What's Inside:Stylized Dead/Leafless Trees in various shapes and sizes.Withered grass and spooky plant variants.Playable Demo Scene: Jump right in! Includes a fully configured, ready-to-explore showcase scene utilizing Unity's Terrain Tools and Cinemachine for a playable character. Everything installs and sets up automatically upon import.Smart Local Fog Setup (URP): The demo scene features a highly optimized "fog box" attached to the player using the URP Particles/Unlit shader. This creates a spooky, map-wide fog illusion with zero performance drop. (Please note: Replicating this specific fog trick in HDRP may require a different shader or volume setup).Ultimate Optimization: All models share a single texture atlas to maximize GPU Instancing. Perfect for mobile and PC (Billboards).URP & HDRP Ready: Pre-configured materials. Just drag, drop, and build.Zero Overdraw: Foliage is built with clean Alpha Clipping for rock-solid performance.Render Pipelines: URP & HDRP Ready. (Built-in Render Pipeline fallback included with standard static materials).Optimization: All models share a single texture atlas to drastically reduce draw calls. GPU Instancing ready, Billboards.Grass: Rock-solid Alpha Clipping for zero overdraw on mobile devices.LODs: Yes, custom LODs included for maximum performance.Colliders: Yes, custom optimized colliders applied to trees.Dependencies: Terrain Tools & Cinemachine CameraSpecs:Number of Unique Meshes/Prefabs: 20+Polygon Count: 1000 to 15000 TrianglesNumber of Textures: 1 Shared AtlasTexture Dimensions: 4096x4096UV Mapping: Yes - Standard View ProjectionRigging / Animation: No (Static meshes)




