10 Sci-Fi Buildings to work as scenery composition
11 textures each building
Including a destroyed/abandoned textureThese buildings were made to be used as small scene item, because they use a single texture map 2048x2048Buildings were created to use only exterior - interior not included.Destroyed and abandoned textures are included to be used in some theme games.Includes Hospital, Gas Station, Facilities, Bank, Building and Factories.Non rigged, Non animated.Single OBJ files, not separated by parts/parenting.Polygon Counting:01: Building A - 5496 faces / 5843 vertices02: Gas Station A - 7390 faces / 8088 vertices03: Bank A - 5337 faces / 5831 vertices04: Antenna Tower A - 7891 faces / 8806 vertices05: Facility A - 6523 faces / 7425 vertices06: Hospital A - 6842 faces / 7307 vertices07: Facility B - 5520 faces / 6556 vertices08: Facility C - 9713 faces / 11318 vertices09: Factory A - 12210 faces / 14471 vertices10: Facility D - 10191 faces / 11008 verticesAll maps has 2048x2048 textures, including:- Metallic- Color- Normal Map- Emissive- Height- AO- Roughness (not applied in the prefabs, but included if you prefer using specular material)Files are very organizedDemo scene included


