URP open-pit mine with 6144m terrain, winding roads, and a mining zone. Includes vehicles, rocks, and URP Lit materials. High-quality, optimized for previews and development.A customizable URP open-pit mine scene featuring a 6144m terrain, winding roads, and various props like vehicles and rocks. The terrain is split into chunks for easy optimization. Ideal for simulation, racing, and open-world projects.Terrain Info:Total Size: 6144 x 6144 meters, split into 9 chunks (2048 x 2048 each).Height Range: Lowest point -464m, highest point 295m.Terrain Layers: 5 layers (Albedo, Normal, AO, Smoothness).Terrain Resolution: 1 meter.Optimization: The core mining area is isolated in a central 2048 x 2048 chunk for easy optimization.Assets & Roads:Includes a spiral road (approx. 8.5m wide, 4.5km total length).Comes with 3 vehicles, 4 types of rocks, 2 types of small gravel, and 1 collision wall.Technical Specs:Render Pipeline: URPMaterials: Unity URP LitTextures: 46 textures in total (ranging from 1024 to 2048 resolution).Note: The included 3ds Max and FBX files are intended for terrain preview purposes only. Please use the Unity Terrain for your project.Number of textures:46Texture dimensions:· 2048· 1024Polygon count of [Car]:31734Minimum polygon count:4970Maximum polygon count:31734Number of meshes/prefabs:1/3Rigging: noAnimation count:noAnimation type list:noUV mapping: YesLOD information (count, number of levels):0Types of materials and texture maps (e.g., PBR):base mapPolygon count of [FangZhuang]:772Minimum polygon count:14Maximum polygon count:772Number of meshes/prefabs:1/1Rigging: noAnimation count:noAnimation type list:noUV mapping: YesLOD information (count, number of levels):4Types of materials and texture maps (e.g., PBR):base map,metallic map ,normal map,Occlusion mapPolygon count of [Default_Road_001_Road_Material]:9068Minimum polygon count:9068Maximum polygon count:9068Number of meshes/prefabs:1/1Rigging: noAnimation count:noAnimation type list:noUV mapping: YesLOD information (count, number of levels):0Types of materials and texture maps (e.g., PBR):base map,metallic map ,normal map,height mapPolygon count of [RockA]:6532Minimum polygon count:782Maximum polygon count:2676Number of meshes/prefabs:1/1Rigging: noAnimation count:noAnimation type list:noUV mapping: YesLOD information (count, number of levels):4Types of materials and texture maps (e.g., PBR):base map,metallic map ,normal map,Occlusion mapPolygon count of [RockB]:4884Minimum polygon count:1136Maximum polygon count:1476Number of meshes/prefabs:1/1Rigging: noAnimation count:noAnimation type list:noUV mapping: YesLOD information (count, number of levels):4Types of materials and texture maps (e.g., PBR):base map,metallic map ,normal map,Occlusion mapPolygon count of [RockC]:5632Minimum polygon count:494Maximum polygon count:2392Number of meshes/prefabs:1/1Rigging: noAnimation count:noAnimation type list:noUV mapping: YesLOD information (count, number of levels):4Types of materials and texture maps (e.g., PBR):base map,metallic map ,normal map,Occlusion mapPolygon count of [RockD]:404Minimum polygon count:22Maximum polygon count:176Number of meshes/prefabs:1/1Rigging: noAnimation count:noAnimation type list:noUV mapping: YesLOD information (count, number of levels):4Types of materials and texture maps (e.g., PBR):base map,metallic map ,normal map,Occlusion map,height mapPolygon count of [RockE]:1348Minimum polygon count:82Maximum polygon count:578Number of meshes/prefabs:1/1Rigging: noAnimation count:noAnimation type list:noUV mapping: YesLOD information (count, number of levels):4Types of materials and texture maps (e.g., PBR):base map,metallic map ,normal map,height mapPolygon count of [StoneB]:300Minimum polygon count:300Maximum polygon count:300Number of meshes/prefabs:1/1Rigging: noAnimation count:noAnimation type list:noUV mapping: YesLOD information (count, number of levels):0Types of materials and texture maps (e.g., PBR):base map ,normal map

