A stylized fantasy greatsword featuring an illuminated core design and a dedicated overlay mesh for emissive rendering and visual enhancement workflows.Unity CompatibleBuilt-in Render Pipeline CompatibleURP CompatibleHDRP Compatible (material setup may require adjustment)The Crimson Core Greatsword is a stylized oversized weapon built around the concept of a glowing energy core embedded within a massive blade structure.The package includes a complete sword mesh and a separate blade overlay mesh that follows the illuminated core region of the weapon. This secondary mesh provides an independent rendering layer that can be used with emissive materials, bloom effects, or custom visual effect workflows without modifying the primary geometry.The asset uses a traditional texture workflow and does not include custom shaders, particle systems, VFX Graph assets, or post-processing profiles.Suitable for:Fantasy RPGsAction RPGsSci-Fi Fantasy GamesAdventure GamesStylized ProjectsMobile GamesVR ExperiencesCinematicsHero WeaponsMesh StructureBase Weapon MeshType: Static MeshPurpose: Main sword geometryVertices: 2,242Triangles: 1,408Blade Overlay MeshType: Static MeshPurpose: Dedicated emissive overlay geometryVertices: 396Triangles: 204Combined StatisticsTotal Vertices: 2,638Total Triangles: 1,612DimensionsTotal Length~150 cmBlade Length~100 cmHandle Length~50 cmMaterial WorkflowNon-PBR WorkflowBase Color TextureEmissive Material SupportBloom CompatibleNo Custom Shaders IncludedNo Particle Systems IncludedNo VFX Assets IncludedBlade Overlay Mesh UsageThe Blade Overlay Mesh is provided as an optional secondary geometry layer and may be used for:Emissive renderingBloom enhancementEnergy core visualizationCustom shader implementationParticle attachment surfacesVisual overlaysVFX workflows

