A set of code useful for developing Unity based games. It is independent of any architecture, so you can use it together with your favorite framework. MIT license.GITHUB | WEB✓ Architecture-agnostic: drop it into any code, no framework lock-in.✓ 20+ design patterns, fully generic.✓ 70+ extension methods.✓ 28 custom inspector attributes… plus full custom drawers.✓ Prototyping toolkit, Free/First/Third-person cameras, Mover, Follower, Rotator, FaceTo, Swing, MaterialScroller, CollisionTest, TriggerTest, HardwareMonitor, drop-in components.✓ In-game development console with custom commands.✓ Debug draw, profiling blocks, and assertion helpers.✓ Optimized data structures: FastList, ArrayList, ObjectPool to cut GC in hot paths.✓ Modern async/await: IEnumerator → Awaitable bridge and cancellation helpers.✓ 400+ unit tests included, used in production.✓ 100% source included, MIT-licensed, fork it freely.Bundles that might interest you:✨ Spice Up: designed to increase the juice of your games.✨ Artistic: enhance your creativity and get a unique style.✨ Glitches: unleash the juice!✨ Weird: embrace the weirdness!✨ Retro: give your games a unique retro look.✨ Camera Transitions: cinematic camera transitions.✨ LUTs: the largest collection of LUTs in the whole store.✨ True Ballistics: a physically-accurate ballistics.❤️ Write a review if you found this asset helpful, thanks! ❤️



