UI Juicer is a no-code UI animation tool for Unity with 60+ presets. Easily animate position, scale, rotation, fade, and color to create polished, dynamic UI in seconds directly from the Inspector.UI Juicer is designed to simplify UI animation in Unity by removing the need for complex timelines, manual tweening, or custom scripting.Simply add the component to your UI root, and all child elements are automatically detected and ready to animate. With a single click, you can apply beautiful animation presets which are automatically generated in a smart way using your UI’s position, scale, and other relevant properties and instantly preview the results directly in the editor.The package includes more than 60 carefully designed “feeling presets,” allowing you to quickly experiment with different animation styles such as bounce, slide, dramatic, calm, glitch, neon, and more.All animations are fully customizable through the Unity Inspector. You can control timing, strength, stagger, easing curves, and even fine-tune individual UI elements. This makes the tool flexible enough for both quick prototyping and advanced production use.UI Juicer is suitable for a wide range of projects, including:Game menus and UI transitionsHUD and in-game interfacesMobile games and casual experiencesDialogue systems and interactive UIAny project that requires polished and responsive UIWhether you're a developer looking to save time or a designer who prefers a no-code workflow, UI Juicer fits seamlessly into your pipeline.Core Features:60+ built-in animation presetsOne-click setup with automatic UI element detectionHighly optimized to handle a large number of UI elements simultaneouslySupports Position, Rotation, Scale, Fade, and Color animationsStaggered / cascading animation systemFully inspector-based workflow (no coding required)Real-time preview in Edit ModeAuto-randomization for variationCustomizable animation curves (AnimationCurve support)Duration range control (min/max timing)Global strength multiplierAdvanced Features:Per-element customization and controlCurved path animationsAbility to ignore specific UI elementsSurprise effect button that generates a random animation with randomized timing, stagger, and other parameters.Graphic override for targeted color animationCanvasGroup auto-add for fade supportInitial state capture for reliable replayIntegration & API:Unity Events support (onAnimationStart, onAnimationFinish)Full C# API for advanced controlRuntime animation control (PlayIn, PlayOut, Stop, etc.)Compatibility:Unity 2019.4 or newerCompatible with Built-in, URP, and HDRPWorks on all platforms (PC, Mobile, Console)No external dependenciesWe used AI assisted tool mainly for some initial asset generation. The content was then manually edited, refined, and integrated into the final package.




