Modular fishing system for Game Creator 2 with rod, bait, bobber, line casting, bite logic, minigame, UI, and easy customization.Fishing System is a modular fishing solution for Game Creator 2 designed for developers who want a complete and customizable fishing gameplay loop that is easy to integrate into their project. The package includes a full fishing flow: Equip a fishing rod.Sim at valid fishing spots.Cast with delayed bobber and line release .Wait for a bite.Play a timing-based fishing minigame, and handle catch, escape, cancel, and reel-in results. It is built to be flexible, allowing users to customize rod setup, line anchor, bait, fish rewards, UI feedback, timings, and gameplay behavior. The system supports animated fishing rods, line and bobber casting, spot validation by raycast, modular providers, and a clean state-driven workflow for idle, casting, waiting, bite, fight, reeling, and catch results. It also includes a customizable vertical timing minigame and UI messaging system for player guidance and result feedback. This package is suitable for survival games, RPGs, farming games, adventure games, cozy games, and any project that needs a polished and extensible fishing mechanic. Asset uses "KayKit : Character Animations (1.1)" created by Kay Lousberg under the Creative Commons Zero (CC0) License; see Third-Party Notices.txt file in package for details.Full fishing gameplay loop: equip, cast, wait, bite, minigame, catch, fail, cancel, reel-inAnimated fishing rod support with direct clip-based state playbackBobber and fishing line casting system with delayed release timingCustom line anchor support for accurate rod tip line placementRaycast-based fishing spot validationVertical timing minigame with success, fail, timeout, and cancel outcomesConfigurable bite timing and cast release timingModular UI feedback system for hints, bite prompts, caught, escaped, and canceled statesReward flow support for caught fish/item outputBait/lure consumption supportTier-based gameplay expansion supportSeparate rod animation and character animation workflowClean interface-based design for easy extension and integrationDemo-ready setup for customization and expansionSuitable for 3D projects


