Highly customizable, realistic smoke VFX for URP. Features 6-way lighting, normal maps, and flipbook blending for true volumetric depth and dynamic light reactions.Enhance your environments with Realistic Smoke URP, a comprehensive smoke VFX package built natively for the Universal Render Pipeline. Designed for high-quality visual fidelity and optimized performance, these smoke assets react dynamically to your scene's lighting across all platforms.The core of this package relies on advanced Shader Graph implementations. By utilizing 6-Way Lighting and Normal Maps, the 2D smoke flipbooks achieve a convincing 3D volumetric look, allowing environmental lights (point lights, spot lights, main directional light) to illuminate the smoke from different angles naturally.Key Features Include:Dynamic Light Reaction: Fully supports URP lighting with custom HLSL light nodes.6-Way Lightmap Support: Pre-configured shaders to calculate directional light absorption and scattering.Smooth Animation: Flipbook blending ensures seamless transitions between animation frames.Depth Integration: Soft Particle calculations prevent harsh clipping intersections with your 3D geometry.Highly Optimized: Utilizes Texture Arrays to minimize texture binding overhead, making it suitable for VR and Mobile.Modular Architecture: Built with Shader Graph subgraphs, allowing you to easily customize or extend the logic.List of VFXs included: 11 Ready-to-use Smoke Prefabs/VFXTexture sizes: 1024x1024 and 2048x2048Number of Textures: 43Supported Unity Version: 2021.3 LTS or higher (URP Required)Target Platforms: All Platforms (PC, Console, Mobile, VR)Technical Features:Custom URP Shaders (Built with Shader Graph)6-Way Lighting & Normal Map SupportFlipbook Blending & Texture Array OptimizationSoft Particles (Depth Fade)Emissive, Scattering, and Ambient control parametersCustom HLSL lighting nodes included




