Craft stunning and high performance volumetric nebulae with Nebula Forge.Included shaders automatically switch between the Built-in Render Pipeline, URP, and HDRP. See the Technical Details section for more information. 📄 Docs 💬 Forum🌄 Volumetric Rendering ― Create fully three-dimensional nebulae with real depth using optimized ray marching. Fly through vast cosmic structures instead of relying on flat billboard effects.☀️ Volumetric Lighting & Streaking Shadows ― Add a pulsing star to the center of your nebula, and have cometary knots that cast realistic, outward-streaking shadows.🔎 Multi-Layered Detail ― Design intricate formations from soft wisps to dense, complex clusters. Blend multiple layers of detail to give your nebulae a natural, highly structured appearance.🎨 Vivid Coloring ― Achieve vibrant color transitions that respond naturally to density and emission, avoiding artificial, banded gradients.⚡ High Performance ― Built for speed. Delivers impressive visual fidelity through highly optimized ray marching and Temporal Anti-Aliasing support, remaining efficient for real-time applications. It can even pause updating if your camera movements relative to the nebula are minimal.⚙️ Endless Variations ― Generate endless nebula variations with the click of a button, or manually tweak each and every setting, giving you full creative freedom.🌊 Subtle Animation ― Add life to your scenes with gentle star pulses and evolving colors that keep the nebula feeling dynamic and alive.🎓 26 Ready-To-Use Demo Scenes ― Get up and running quickly with a diverse collection of pre-built scenes, showcasing different styles and setups you can learn from or use directly.📦 Seamless Scene Integration ― Easily incorporate the nebula system into your existing environments, working smoothly alongside planets, backgrounds, and other visual elements.🛠️ Full Source Code Included ― If you're a programmer, feel free to tweak the code as much as you like. It's clean, accessible, and designed to be easy to modify.Thanks for reading ❤️This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.Example Nebula Scenes: 26Included shaders are automatically compiled with Shader Graph for BiRP/URP/HDRP for Unity 2021.3 LTS, 2022.3 LTS, 6000.0 LTS, 6000.3 LTS. If you encounter any issues with a specific version then let me know.




