Simple, easy to use fog and clouds in your game! Walk through a spooky swamp, or just have wispy smoke wafting around your scene.Immersive volumetric fog and cloud system tailored for Unity's Universal Render Pipeline (support for the built-in renderer is also included). Add cinematic sky-scattered clouds and ground-filling fog with a single prefab, fine-tune density, color, and movement, and instantly improve atmosphere and depth in any scene. Includes editor controls, quality presets, and optimized shaders.Compatibility: Unity 2020.3 LTS or newer - built for the Universal Render Pipeline (URP).What’s included: editor utilities, runtime controller scripts, URP-ready shaders, customizable presets, and sample scenes.Rendering: GPU instanced, volumetric shaders with distance fade and density LODs to minimize overdraw.Performance: Includes quality presets (Low/Medium/High). Supports batching and instancing where available.Authoring: in editor parameters for tweaking (density, coverage, wind, color, altitude, scattering).Files & structure: contains editor tools, runtime scripts, URP shader assets, and sample scenes for quick testing and iteration.Support & docs: installation steps, usage examples, and troubleshooting notes included in the package documentation.




