An interactive, URP-compatible energy shield and forcefield package featuring real-time impact ripples, depth fading, and distortion effects.Enhance your project with highly customizable and performant forcefield and energy shield effects, designed specifically for the Universal Render Pipeline (URP).This package includes two advanced shaders and a lightweight, zero-garbage-collection C# script to handle real-time interactivity. When a raycast hits the shield, the shader dynamically reacts by creating expanding impact ripples at the exact hit locations using particle data.Key Features:Interactive Impacts: Includes an optimized C# script that feeds raycast hit data directly to the shader, creating reactive ripples at exact contact points (supports up to 5 simultaneous impacts by default).Advanced Visuals: Features Fresnel glow, edge intersection (depth fade) to blend smoothly with your environment geometry, and screen-space distortion (refraction).Customizable Properties: Fully exposed material properties allow you to easily tweak main colors, edge light fade, distortion power, hit spread, and noise intensity.Optimized: Clean HLSL code and an actively optimized script that prevents Garbage Collection (GC) spikes during runtime.Render Pipeline: URP (Universal Render Pipeline)List of VFXs included: > - 1x Interactive ForceField effect (with impact ripples)1x Energy Shield effect (with distortion and edge fade)Texture sizes: - 2657x2657Number of VFXs: - 2 Core EffectsCustom shaders:Interactive Energy Shield URP (HLSL)ForceField (HLSL)




