A lightweight environment system with day/night cycle, weather presets, skybox support, lightning effects, volumetric atmosphere, demo tools, and optional Game Creator 2 integration.Environment System is a lightweight and practical solution for adding time-of-day, volumetric atmosphere, and weather control to your project.It includes a configurable day/night cycle, weather presets, procedural volumetric clouds, Fog Plane atmospheric layering, skybox switching, optional storm lightning, and simple demo tools for quick testing. The system is designed to stay easy to set up, easy to extend, and safe to use in both prototype and production-style scenes.The core module works as a standalone system. For Game Creator 2 users, the package also supports optional visual scripting integration through dedicated instructions, conditions, triggers, and properties.Features• Day/night cycle with automatic time progression• Configurable sunrise and sunset timing• Sun and moon visual support• Day and night skybox support• Smooth skybox transitions• Optional skybox rotation• Procedural volumetric clouds for Built-in, URP, and HDRP• Time-of-day cloud lighting support• Cloud weather preset overrides• Cloud temporal reprojection and optimization support• Volumetric-style Fog Plane atmospheric layering• Reusable Fog Plane preset assets• Smooth Fog Plane transitions and layered fog profiles• Weather presets for fog, ambient color, audio, VFX, and lighting• Random weather support• Custom weather type support• Storm lightning controller with thunder audio and effects• Demo scene setup helper• Simple demo UI for weather and time testing• Runtime save/load support for clouds and fog settings• Optional Game Creator 2 integrationIncluded Game Creator 2 Integration• Instructions for time, weather, random weather, sunrise, sunset, and day length• Cloud instructions for density, lighting, transitions, and preset control• Fog Plane preset instructions• Conditions for day, night, dawn, dusk, weather checks, cloud checks, and time comparisons• Triggers for weather changes, time changes, sunrise, sunset, day start, night start, and cloud updates• Cloud and atmosphere properties for Game Creator 2 workflowsUse Cases• Survival games• Open world scenes• Stylized prototype environments• Adventure games• Simulation projects• Game Creator 2 workflowsNotes• Works as a standalone module• Game Creator 2 integration is optional• Compatible with built-in, URP, and HDRP projects with scene-specific visual setup• HDRP native cloud systems remain supported separately from the included procedural cloud solutionI am open to suggestions, if you have any questions or have found a bug - please write to assetsupport@ispcode.com and I will try to answer you as soon as possible.Online documentation and info are here: https://9476764.gitbook.io/assets/environment-system-compatible-with-game-creator-2




