A modern modular assault rifle designed for games and interactive applications.This asset includes both skeletal and static mesh versions of the weapon, providing maximum flexibility for different use cases.The skeletal mesh version is set up for easy attachment to character rigs and supports animation workflows, making it ideal for FPS and third-person games.In addition, the package includes separate static meshes for individual components such as the magazine, suppressor, bullet, and shell casing. These can be used as scene props, pickups, or debris elements (e.g., dropped magazines or ejected casings).Features:Game-ready weapon assetSkeletal mesh version for animation and character attachmentStatic mesh versions for props and environment useModular design (detachable magazine, suppressor)Includes bullet and shell casing assetsClean topology and UVsOptimized for real-time renderingAccurate pivot placement for animation and positioningPerfect for:FPS and third-person gamesVR/AR projectsSimulationsCinematicsInteractive environmentsNumber of textures 24Texture dimensions 2048Polygon count 39 826 trilsMinimum polygon count 140 trilsMaximum polygon count 23721 trilsNumber of meshes/prefabs 5 / 6 Rigging: YesAnimation count 1Animation type list genericUV mapping: YesLOD information 0Types of materials and texture maps PBR




