Unity Editor tool for finding scene performance issues and reviewing safe fixes.Opteurism is a Unity Editor extension focused on practical scene optimization workflows. It scans the active scene for common content-side performance risks, presents findings in a clean review window, and lets users inspect, preview, apply, and revert supported fixes without leaving the editor.The package is designed as a deterministic first-pass optimization assistant. It detects issues such as unnecessary shadow casting on decorative props, overlapping realtime shadow-casting lights, unnecessary colliders on decorative clutter, missing static flags, duplicate material variants, oversized textures for mobile targets, excessive particle usage, and expensive post-processing setups. The tool favors conservative heuristics and safe editor-side changes over aggressive automation.For supported issue types, users can preview exact proposed property changes before applying them. Fixes use Unity Undo and can be reverted individually or through the session fix history. The extension also includes filtering, issue selection helpers, rescan comparison flow, and light scene overlays for easier debugging.Unity Editor extension for scene performance analysis and safe-fix workflows.Works on the active scene without requiring runtime integration.Deterministic rule-based detectors for common scene optimization issues.Issue list with severity, impact, safe-fix filtering, and preview panel.Safe Preview Fix, Apply Fix, and Revert Fix flow with Unity Undo support.Fix history with per-fix revert and session-wide revert support.Scene and hierarchy debugging helpers including object selection, pinging, and optional light overlap overlays.Saved tool settings for target profile, filters, and scan thresholds.Conservative editor-side fixes for supported issue types.No Asset Store package dependencies required.Supported OS:WindowsmacOSLinux




