11 realistic PBR human organ models with 4K textures and a subsurface shader, rebuilt for Unity 6 - Built-in, URP and HDRP.Realistic Human Organs is a pack of 11 high-detail, game-ready human internal organs, fully rebuilt for Unity 6 and compatible with the Built-in, URP and HDRP render pipelines.ORGANS INCLUDEDBrain, Heart, Lungs (with trachea), Liver, Kidneys, Stomach, Colon, Spleen, Pancreas, Gallbladder, Diaphragm and glands - assembled into one anatomically-arranged prefab and also supplied as 11 individual organ prefabs you can drop into a scene on their own.FEATURES- 11 organ models, 13 meshes, 310,251 triangles and 180,701 vertices; 46 textures (41 at 4096x4096, 2 at 2048x2048, 3 at 512x512 - diffuse, normal, roughness)- Custom subsurface-scattering shader for a lifelike, translucent flesh look; 31 materials in total- 14 prefabs: one assembled anatomical prefab, 11 separate organ prefabs and 2 demo-scene props; every prefab root is at position 0, rotation 0, scale 1- Every organ prefab's pivot is at the bottom centre of its own geometry; demo scene includedRENDER PIPELINES (Unity 6 / 2022.3 LTS and up)- Built-in renders as imported: the 15 organ-tissue materials use a multi-subshader shader- URP and HDRP: one click via Window > Realistic Human Organs > Setup materials for active pipeline, which converts the 14 Standard materials to URP/Lit or HDRP/LitIdeal for medical, educational, anatomy, science, VR/AR and simulation projects.- 11 model files, 13 meshes, 310,251 triangles, 180,701 vertices- 46 textures: 41 at 4096x4096, 2 at 2048x2048, 3 at 512x512 (diffuse, normal, roughness); 31 materials- Custom PBR subsurface-scattering shader (multi-subshader: Built-in + URP)- URP and HDRP support via the one-click material setup (converts the 14 Standard materials to URP/Lit or HDRP/Lit)- Unity 6 (6000.x) and 2022.3 LTS or newer- 14 prefabs: 1 assembled anatomical prefab + 11 individual organ prefabs + 2 demo-scene props- Every prefab root at position 0 / rotation 0 / scale 1; every organ prefab's pivot at the bottom centre of its own geometry- UV mapping: Yes- Rigging: 9 organs ship as skinned meshes; Brain and Colon are static meshes- Demo scene included- No third-party dependencies




