Effortlessly convert modular 3D models into fully interactive, assemblable objects for VR.(Tested on Unity 2022.3 and above)Typical Use Cases:VR assembly gamesIndustrial training simulationsAutomobile parts visualizationMedical equipment trainingIndustrial assembly simulationsEducational simulationsKey Features:Automatic Assemblable SetupQuickly generate complete assembly logic from your model hierarchy with one command.Smart Socket DetectionAutomatically identifies sockets and attachable parts based on mesh contact and hierarchy order.Fallback Collider-Based DetectionFor models without precise mesh contacts, has a second method to detect relationships via expanded colliders.XR Toolkit IntegrationBuilt on Unity’s XR Interaction Toolkit, enabling physics-based part grabs and attachment behavior in VR.Attach & Completion EventsTrigger custom events when specific parts or all parts are assembled.Flexible Socket ManagerAssign multiple valid plugs per socket, customize rotation offsets, and fine-tune placement without coding.Tag & Cleanup UtilitiesAutomatically assigns unique tags for attachment segregation and includes tools to clean unused part tags.Prerequisites:Required: Unity XR Interaction Toolkit.Model Compatibility: Works with any modular 3D model using Mesh Renderers (not Skinned Mesh Renderers)What's Included:Core VR Assembly scripts and Editor tools.Automated Socket & Attach point system.Clean-up utilities for tag management.DocumentationTruck model




