Stylized Wood Monster – Core Variant (Animated, LOD, Skins)
Stylized Core By Z
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Stylized wooden monster character, fully rigged and animated with 20 animations, including multiple PBR texture sets (2K/4K). Compatible with Built-in, URP, and HDRP.🪵 Monster Wood 1923📌 Asset OverviewStylized wooden creature, fully rigged and animated, ready for games, cinematics, and real-time projects.📦 Included- 1 model: Monster Wood 1923- 20 animations (In-Place, no Root Motion)- PBR textures in 2K and 4K- 4 texture sets in 2K and 4 in 4K- 1 material- Optional AnimationGallery demo viewer📊 Model Stats- Height: 1.91 meters- Triangles: 31,156- Vertices: 15,580📉 LODs- LOD 0 (100%): 31,156- LOD 1 (60%): 18,693- LOD 2 (40%): 12,462- LOD 3 (15%): 4,673🎬 Animations (20)Idle_1, Idle_Combat, Turn_Left, Turn_Right, Roar, Walk_Forward, Walk_Back, Walking_Forward_Combat, Walking_Backward_Combat, Walking_Left_Combat, Walking_Right_Combat, Run, Invoque, Invoque_AoE, Attack, Attack_2, Attack_3, Stunned, Reaction_Hit, Death🎨 Textures & RenderingIncludes:Albedo (+Transparency), Normal, Ambient Occlusion, Height, Metallic + Smoothness, Emission, Mask Map (HDRP)🎮 Render Pipeline Compatibility- Built-in- URP- HDRP⚠️ Notes- Materials are optimized for URP; Built-in and HDRP may require reassignment- Demo scene uses Built-in Input Manager (set Input Handling to “Both” if needed)- Some animations are set to loop for preview purposes🎥 DemoIncludes a simple AnimationGallery viewer for previewing animations and skins (not a gameplay system)Number of textures:- Built-in: 48 (6 maps per set × 8 sets)- URP: 48 (6 maps per set × 8 sets)- HDRP: 40 (5 maps per set × 8 sets)Texture dimensions: 2048x2048, 4096x4096Polygon count of Monster Wood 1923: 31,156Minimum polygon count: 4,673 (LOD3)Maximum polygon count: 31,156 (LOD0)Number of meshes/prefabs: 1Rigging: Yes (Generic / Mecanim compatible)Animation count: 20Animation type: In-Place (No Root Motion)UV mapping: YesLOD information: 4 LOD levels (LOD0, LOD1, LOD2, LOD3)Materials: 1 (PBR)Texture maps:- Built-in / URP: Albedo (+Transparency), Normal, Ambient Occlusion, Height, Metallic + Smoothness, Emission- HDRP: Albedo, Normal, Mask Map, Emission, Height



