Stylized Wood Monster – Reaper Variant (Animated, LOD, Skins)
Stylized Core By Z
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Stylized wooden monster character, fully rigged and animated with 23 animations, including multiple PBR texture sets (2K/4K). Compatible with Built-in, URP, and HDRP.🪵 Monster Wood 1510📌 Asset OverviewStylized wooden creature, fully rigged and animated, ready for games, cinematics, and real-time projects.📦 Included- 1 model: Monster Wood 1510- 23 animations (In-Place, no Root Motion)- PBR textures in 2K and 4K- 4 texture sets in 2K and 4 in 4K- 1 material- Optional AnimationGallery demo viewer📊 Model Stats- Height: 1.87 meters- Triangles: 18,540- Vertices: 9,262📉 LODs- LOD 0 (100%): 18,540- LOD 1 (60%): 11,124- LOD 2 (40%): 7,416- LOD 3 (15%): 2,781🎬 Animations (23)Idle_1, Idle_2, Idle_Combat, Walking, Walking_Forward_Combat, Walking_Backward_Combat, Walking_Left_Combat, Walking_Right_Combat, Run_1, Run_2, Attack_1, Attack_2, Attack_3, Attack_4, Attack_HeavyClaw, Hit, CallForHelps, Sacrifice_1, Sacrifice_Buff, Sacrifice_Floating, Stunned, Stunned_2, Death🎨 Textures & RenderingIncludes:Albedo (+Transparency), Normal, Ambient Occlusion, Height, Metallic + Smoothness, Emission, Mask Map (HDRP)🎮 Render Pipeline Compatibility- Built-in- URP- HDRP⚠️ Notes- Materials are optimized for URP; Built-in and HDRP may require reassignment- Demo scene uses Built-in Input Manager (set Input Handling to “Both” if needed)- Some animations are set to loop for preview purposes🎥 DemoIncludes a simple AnimationGallery viewer for previewing animations and skins (not a gameplay system)Number of textures:- Built-in: 48 (6 maps per set × 8 sets)- URP: 48 (6 maps per set × 8 sets)- HDRP: 40 (5 maps per set × 8 sets)Texture dimensions: 2048x2048, 4096x4096Polygon count of Monster Wood 1510: 18,540Minimum polygon count: 2,781 (LOD3)Maximum polygon count: 18,540 (LOD0)Number of meshes/prefabs: 1Rigging: Yes (Generic / Mecanim compatible)Animation count: 23Animation type: In-Place (No Root Motion)UV mapping: YesLOD information: 4 LOD levels (LOD0, LOD1, LOD2, LOD3)Materials: 1 (PBR)Texture maps: Albedo (+Transparency), Normal, Ambient Occlusion, Height, Metallic + Smoothness, Emission, Mask Map (HDRP)



