Stylized Wood Monster – Spiked Variant (Animated, LOD, Skins)
Stylized Core By Z
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Stylized wooden monster character, fully rigged and animated with 24 animations, including multiple PBR texture sets (2K/4K). Compatible with Built-in, URP, and HDRP.🪵 Monster Wood 1931📌 Asset OverviewStylized wooden creature, fully rigged and animated, ready for games, cinematics, and real-time projects.📦 Included- 1 model: Monster Wood 1931- 24 animations (In-Place, no Root Motion)- PBR textures in 2K and 4K- 4 texture sets in 2K and 4 in 4K- 1 material- Optional AnimationGallery demo viewer📊 Model Stats- Height: 3.0 meters- Triangles: 46,791- Vertices: 23,401📉 LODs- LOD 0 (100%): 46,791- LOD 1 (60%): 28,074- LOD 2 (40%): 18,716- LOD 3 (15%): 7,018🎬 Animations (24)Idle, Turn_Left, Turn_Right, Walking, Invoque_Taunt, Attack_1, Attack_2, Attack_3, Attack_AoE, Attack_AoE_2, Attack_HeavyClaw, Attack_AoE_Charge, Attack_AoE_Impact, Attack_Heavy, Attack_Heavy_Charge, Attack_Heavy_Impact, Attack_Heavy_Finish, Hit_Stun, Stunned, Stunned_1, Stunned_2, Invoque_Sacrifice, Invoque_2, Death🎨 Textures & RenderingIncludes:Albedo (+Transparency), Normal, Ambient Occlusion, Height, Metallic + Smoothness, Emission, Mask Map (HDRP)🎮 Render Pipeline Compatibility- Built-in- URP- HDRP⚠️ Notes- Materials are optimized for URP; Built-in and HDRP may require reassignment- Demo scene uses Built-in Input Manager (set Input Handling to “Both” if needed)- Some animations are set to loop for preview purposes🎥 DemoIncludes a simple AnimationGallery viewer for previewing animations and skins (not a gameplay system)Number of textures:- Built-in: 48 (6 maps per set × 8 sets)- URP: 48 (6 maps per set × 8 sets)- HDRP: 40 (5 maps per set × 8 sets)Texture dimensions: 2048x2048, 4096x4096Polygon count of Monster Wood 1931: 46,791Minimum polygon count: 7,018 (LOD3)Maximum polygon count: 46,791 (LOD0)Number of meshes/prefabs: 1Rigging: Yes (Generic / Mecanim compatible)Animation count: 24Animation type: In-Place (No Root Motion)UV mapping: YesLOD information: 4 LOD levels (LOD0, LOD1, LOD2, LOD3)Materials: 1 (PBR)Texture maps:- Built-in / URP: Albedo (+Transparency), Normal, Ambient Occlusion, Height, Metallic + Smoothness, Emission- HDRP: Albedo, Normal, Mask Map, Emission, Height



