Portable sci-fi power distribution infrastructure featuring a field transformer and modular connectors for linking generators and energy storage with powered equipment in system-driven environments.Frontier – Field Power Distribution is a modular sci-fi infrastructure asset pack designed to connect power generation with powered equipment in system-driven environments.The pack includes a portable field transformer together with modular raw-energy and standardized power connectors, enabling developers to build believable energy networks between generators, energy storage systems, and powered devices.Ideal for projects involving:• engineering systems• deployable infrastructure• exploration or survival gameplay• environmental storytellingAssets are production-ready and designed for clean integration into existing gameplay systems or environment setups.Designed for System-Driven WorldsField Power Distribution represents the distribution layer within a modular energy ecosystem.Example system chain:Portable Field Generator → Field Power Distribution → Tools / Workstations / InfrastructureThis makes the asset suitable for developers building energy systems, engineering mechanics, or frontier infrastructure within their projects.Included AssetsPower Distribution UnitField Power Converter (hero asset)Mounted Power ConverterPower Converter StandRaw Energy ConnectorsRaw Connector – MaleRaw Connector – FemaleRaw Connector – Wall MountStandard Power ConnectorsStandard Connector – MaleStandard Connector – FemaleStandard Connector – Wall MountProduction FeaturesOptimized meshes with clean shading for real-time renderingConsistent Frontier visual language and scaleModular asset design suitable for system-driven environmentsLODs included for performance optimizationMask-driven customizable PBR materialsURP and HDRP supportMaterials & CustomizationAssets use a flexible mask-driven PBR material workflow designed for real-time rendering and efficient customization.Adjustable parameters include:Color tint layersText / symbol overlaysSmoothness, metallic, and clearcoatWear, rust, and dirt controlSurface color and normal variationEmission color and intensity for powered elementsMaterial color variants: Engineer Yellow, Neutral Grey & Desert Beige (clean & worn)A Unity-specific Frontier Material Helper tool is included to simplify material assignment and variant management.Unity Version: 2022.3 LTS or newerRender Pipelines Supported: URP & HDRPTarget Platforms: PC & ConsoleAsset Count: 9 prefabsPoly Range: 950 – 14,161 trianglesLODs: LOD0–LOD2 includedTexture Resolution: 2KMaterial Workflow: Mask-driven PBR materialsMaterial Variants: Engineer Yellow, Neutral Grey, Desert Beige (Clean & Worn)Demo Scene IncludedInteraction Logic: No gameplay systems are included. Assets are designed as production-ready building blocks intended to integrate with custom scripts, animation systems, or gameplay frameworks.AI-assisted tools were used during development to support editor scripting and shader workflow implementation. All 3D assets, models, and materials were created manually.



