Do you need a customizable 2D water material with refraction and color depth? Then this is for you! Enhance your game with this easy-to-set-up water material. Works perfectly using only sprites.This shader is only compatible with 2D URP.A 2D water material that is easy to set up. Just apply it to a square sprite and start customizing it to fit your project needs.With this material, you can add refraction, waves (frequency, speed, and amplitude), color, foam, depth color from bottom to top, noise, transparency, and masking if needed. It is perfect for 2D projects and highly optimized for performance.NOTE: This shader is only compatible with 2D URP.This asset was designed for the 2D URP pipeline. It also works in 3D projects, but the refraction setup will not be available. To use refraction, a 2D URP project is required.You can customize:Water waves (speed and amplitude)Refraction (noise, scale, and speed)Foam (color, position, noise scale, and amount)Color (top color, bottom color, opacity, and gradient)TransparencyTextureAlpha clippingJust apply this material to any 2D sprite and it will work.NOTE: To enable refraction, you only need to complete a one-minute setup in your 2D URP asset. Detailed instructions are included in the PDF file that comes with this asset.



